Runaway Steam-Kin
~$1.80 low · ~$9.99 high
Red. Creature — Elemental

Guilds of Ravnica #115 · Illustrated by Jason Felix
What is Runaway Steam-Kin worth?
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
Whenever you cast a red spell, if this creature has fewer than three +1/+1 counters on it, put a +1/+1 counter on this creature.
Remove three +1/+1 counters from this creature: Add .
1/1
Format legality
All 3 printings of Runaway Steam-Kin
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
Guilds of Ravnica grn #115· 2018rare· Cardmarket €0.63 · €2.44 foil | rare | $1.80 | $7.69 | €0.63€2.44 foil | |
Guilds of Ravnica Promos pgrn #115p· 2018Promorare· Cardmarket €1.88 · €2.59 foil | rare | $2.99 | $9.34 | €1.88€2.59 foil | |
Guilds of Ravnica Promos pgrn #115s· 2018Promorare· Cardmarket €3.36 foil | rare | No non-foil printing | $9.99 | €3.36 foil |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Runaway Steam-Kin
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Card details
- First printed
- 2018
- Printings
- 3
- Mana value
- 2
- EDHREC rank
- #1,677 on EDHREC (Commander popularity)
- Artist
- Jason Felix
What the codes mean
The small print at the bottom of the Guilds of Ravnica card (#115).
115 · GRN · R · EN
- 115Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
- GRNSet code for Guilds of Ravnica
- RRare
- ENPrinted in English
How to read a Magic card: every part and code, on real cards.
Card breakdown
The parts of Runaway Steam-Kin, read from the Guilds of Ravnica printing. Tap a label to highlight its line. How to read any Magic card.

The info line, magnified

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Rulings (3)
2018-10-05
Runaway Steam-Kin’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
2018-10-05
If Runaway Steam-Kin has three or more +1/+1 counters on it after you’re done paying for a red spell, its ability doesn’t trigger at all. If it has three or more +1/+1 counters on it as its triggered ability resolves, it doesn’t get a +1/+1 counter.
2018-10-05
Runaway Steam-Kin has to be on the battlefield for its ability to trigger. Casting it won’t trigger its own ability.
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