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Rograkh, Son of Rohgahh

~$2.20 low · ~$725.79 high

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Red. Legendary Creature — Kobold Warrior

zero mana

197 · CMR · U · ENWhat the codes mean

Rograkh, Son of Rohgahh

Commander Legends #197 · Illustrated by Chris Seaman

What is Rograkh, Son of Rohgahh worth?

1 printing not yet released. Preorder prices are preview data and will change. Releases October 19, 2026.

Cheapest copy

~$2.20

Non-foil · Commander Legends #197

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Highest TCGplayer price

~$725.79

Borderless foil · MagicFest 2025 #11

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1 printing has no TCGplayer price.

TCGplayer, eBay and Amazon links are affiliate links. We may earn a commission if you buy.

7 prices from $2.20 to $725.79. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

First strike, menace, trample

Partner (You can have two commanders if both have partner.)

0/1

Strength is relative.

All 5 printings of Rograkh, Son of Rohgahh

PrintingRarityNon-foilFoilEtched foilCardmarket (EUR)My collection
The List #CMR-197
The List
plst #CMR-197· 2026Preorderuncommon
uncommon—No foil printingNo etched foil printing—
MagicFest 2025 #11
MagicFest 2025
pf25 #11· 2025Borderlessrare· Cardmarket €332.02 · €716.83 foil
rare$295.98$725.79No etched foil printing€332.02€716.83 foil
Secret Lair Drop #9996
Secret Lair Drop
sld #9996· 2022rare· Cardmarket €31.15 · €49.01 foil
rare$29.90$46.71No etched foil printing€31.15€49.01 foil
Commander Legends #575
Commander Legends
cmr #575· 2020uncommon
uncommonNo non-foil printingNo foil printing$23.22—

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Rograkh, Son of Rohgahh

Graded copies on eBay

Searches for the MagicFest 2025 #11 printing.

Graded prices vary a lot by grade. These links search current listings.

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Card details

First printed
2020
Printings
5
Mana value
0
EDHREC rank
#2,367 on EDHREC (Commander popularity)
Keywords
First strike, Partner, Trample, Menace
Artists
Chris Seaman, Square Enix, Andrew Mar

What the codes mean

The small print at the bottom of the Commander Legends card (#197).

197 · CMR · U · EN

  • 197Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
  • CMRSet code for Commander Legends
  • UUncommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (7)

  1. November 10, 2020

    If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.

  2. November 10, 2020

    To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.

  3. November 10, 2020

    You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.

  4. November 10, 2020

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  5. November 10, 2020

    Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional two generic mana the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

  6. November 10, 2020

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  7. November 10, 2020

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

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