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Riverfall Mimic

~$0.11 low · ~$0.52 high

Multicolor. Creature — Shapeshifter

one generic manaone blue or red mana

No. 111What the codes mean

Riverfall Mimic

Eventide #111 · Illustrated by Franz Vohwinkel

What is Riverfall Mimic worth?

Cheapest copy

~$0.11

Non-foil · Eventide #111

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Highest TCGplayer price

~$0.52

Foil · Eventide #111

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2 prices from $0.11 to $0.52. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Whenever you cast a spell that's both blue and red, this creature has base power and toughness 3/3 until end of turn and can't be blocked this turn.

2/1

Mimics don't hide their natural form well, but their disguises work well enough on boggarts.

The only printing of Riverfall Mimic

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2008
Printings
1
Mana value
2
EDHREC rank
#31,713 on EDHREC (Commander popularity)
Artist
Franz Vohwinkel

What the codes mean

The small print at the bottom of the Eventide card (#111).

111

  • 111Collector number: this card's place in the set list. Main-set cards print it over the set's card count.

Cards from 1998 to mid-2014 print the collector number over the set's card count (like 90/383) next to the copyright line. They have no rarity letter, set code or language code: the set symbol and its colour show the set and rarity.

How to read a Magic card: every part and code, on real cards.

Card breakdown

The parts of Riverfall Mimic, read from the Eventide printing. How to read any Magic card.

Name
Riverfall Mimic. Rules use the English name in every language.
Mana cost
one generic manaone blue or red manaMana value 2: the total mana in the cost, colors ignored.
Type line
Creature is the card type. Shapeshifter is the subtype, after the dash.
Text box
What the card does.
Flavor text
Italic story text below the rules. It has no effect on the game, and it can differ between printings.
Power / toughness
2/1: power is the combat damage it deals; toughness is how much damage destroys it.
Illustration
By Franz Vohwinkel. The art has no effect on the game.
Set symbol
Eventide. Black or white means common.
Collector number
111 = collector number: this card's place in the set list. Main-set cards print it over the set's card count.
Artist
Franz Vohwinkel, after the paintbrush.
Copyright
Wizards of the Coast's copyright notice, with the year.

Rulings (4)

  1. 2008-08-01

    The ability triggers whenever you cast a spell that’s both of its listed colors. It doesn’t matter whether that spell also happens to be any other colors.

  2. 2008-08-01

    If you cast a spell that’s the two appropriate colors for the second time in a turn, the ability triggers again. The Mimic will once again become the power and toughness stated in its ability, which could overwrite power- and toughness-setting effects that have been applied to it in the meantime.

  3. 2008-08-01

    Any other abilities the Mimic may have gained are not affected.

  4. 2009-10-01

    The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature’s power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.

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