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River Herald Guide

~$0.09 low · ~$0.17 high

Green. Creature — Merfolk Scout

two generic manaone green mana

0209 · LCI · C · ENWhat the codes mean

River Herald Guide

The Lost Caverns of Ixalan #209 · Illustrated by David Astruga

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Cheapest copy

~$0.09

Non-foil · The Lost Caverns of Ixalan #209

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Highest TCGplayer price

~$0.17

Foil · The Lost Caverns of Ixalan #209

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2 prices from $0.09 to $0.17. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Vigilance

When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

3/1

The only printing of River Herald Guide

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

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Card details

First printed
2023
Printings
1
Mana value
3
EDHREC rank
#18,420 on EDHREC (Commander popularity)
Keywords
Vigilance, Explore
Artist
David Astruga

What the codes mean

The small print at the bottom of the The Lost Caverns of Ixalan card (#209).

0209 · LCI · C · EN

  • 0209Collector number: this card's place in the set list.
  • LCISet code for The Lost Caverns of Ixalan
  • CCommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (6)

  1. 2023-11-10

    If an ability instructs a creature to explore, its controller reveals the top card of their library. If it's a land card, they'll put it into their hand. Otherwise, they'll put a +1/+1 counter on that creature, then choose to either leave that card on top of their library or put it into their graveyard.

  2. 2023-11-10

    Some spells or abilities might cause a creature to explore multiple times in a row. If you reveal a nonland card when a creature explores and leave it on top of your library, then the creature explores again immediately afterwards, you'll reveal the same card again.

  3. 2023-11-10

    Once an ability that causes a creature to explore begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the exploring creature after you reveal a nonland card but before it receives a counter.

  4. 2023-11-10

    If no card is revealed, most likely because that player's library is empty, the exploring creature receives a +1/+1 counter.

  5. 2023-11-10

    In some unusual cases, noncreature permanents may explore. For example, if the creature card returned by Defossilize is somehow not a creature once it's on the battlefield, it can still explore. You'll take all the same actions, and you may end up putting a +1/+1 counter on the permanent. (Note that some effects target a creature, and those effects would still require a legal target to have it explore.)

  6. 2023-11-10

    If a resolving spell or ability instructs a specific creature to explore but that creature has left the battlefield, the creature still explores. If you reveal a nonland card this way, you won't put a +1/+1 counter on anything, but you may put the revealed card into your graveyard. Effects that trigger "whenever a creature explores" trigger as appropriate.

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