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Riftburst Hellion

~$0.04 low · ~$0.13 high

Multicolor. Creature — Hellion

five generic manaone red manaone green mana

Riftburst Hellion

Murders at Karlov Manor #228 · Illustrated by Brent Hollowell

What is Riftburst Hellion worth?

Cheapest copy

~$0.04

Non-foil · Murders at Karlov Manor #228

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Highest TCGplayer price

~$0.13

Foil · Murders at Karlov Manor #228

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2 prices from $0.04 to $0.13. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Reach

Disguise four generic manaone red or green manaone red or green mana (You may cast this card face down for three generic mana as a 2/2 creature with ward two generic mana. Turn it face up any time for its disguise cost.)

6/7

Like any Ravnican denizen, it decided to visit Plaza West for lunch.

The only printing of Riftburst Hellion

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2024
Printings
1
Mana value
7
EDHREC rank
#21,299 on EDHREC (Commander popularity)
Keywords
Reach, Disguise
Artist
Brent Hollowell

Rulings (12)

  1. 2024-02-02

    Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.

  2. 2024-02-02

    You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered the battlefield should remain clear, as well as what ability caused them to be face down. (This includes disguise, cloak, and in games involving older cards, morph and manifest, as well as a few other effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.

  3. 2024-02-02

    The creature spell is a 2/2 creature spell with ward two generic mana that has no name, mana cost, or creature types. The resulting creature is a 2/2 creature with ward two generic mana that has no name, mana cost, or creature types. Both the spell and the resulting creature are colorless and have a mana value of 0. Other effects that apply to the spell or creature can still grant it any characteristics it doesn't have or change the characteristics it does have.

  4. 2024-02-02

    If a face-down creature loses its abilities, it can't be turned face up with a disguise ability because it will no longer have a disguise ability (or a disguise cost) once face up.

  5. 2024-02-02

    A disguise ability lets you cast a card face down by paying three generic mana and announcing that you are using a disguise ability. Any time you have priority, you can turn a face-down permanent with disguise face up by paying its disguise cost.

  6. 2024-02-02

    Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.

  7. 2024-02-02

    At any time, you can look at a face-down spell or permanent you control. You can't look at face-down permanents or spells you don't control unless an effect instructs or allows you to do so.

  8. 2024-02-02

    A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren't affected unless the new characteristics of the object change the legality of those targets or attachments.

  9. 2024-02-02

    Any time you have priority, you may turn the face-down creature face up by revealing what its disguise cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.

  10. 2024-02-02

    If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends.

  11. 2024-02-02

    The face-down spell has no mana cost and a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay three generic mana to cast it. This is an alternative cost.

  12. 2024-02-02

    Because face-down creatures don't have a name, they can't have the same name as any other creature, even another face-down creature.

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