Rhythm of the Wild
~$4.56 low · ~$15.27 high
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Multicolor. Enchantment

Ravnica Remastered #217 · Illustrated by Maxime Minard
What is Rhythm of the Wild worth?
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Some view Domri's unlikely ascent as a sign of Ilharg the Raze-Boar's imminent return.
Format legality
All 7 printings of Rhythm of the Wild
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
Teenage Mutant Ninja Turtles Source Material pza #12· 2026Borderlessmythic· Cardmarket €4.00 · €6.72 foil | mythic | $4.70 | $7.81 | €4.00€6.72 foil | |
Secret Lair Drop sld #1740· 2024Borderlessrare· Cardmarket €10.33 · €9.56 foil | rare | $15.27 | — | €10.33€9.56 foil | |
Ravnica Remastered rvr #217· 2024uncommon· Cardmarket €3.55 · €4.13 foil | uncommon | $4.89 | $5.96 | €3.55€4.13 foil | |
Ravnica Remastered rvr #380· 2024Retro Frameuncommon· Cardmarket €4.32 · €5.08 foil | uncommon | $4.90 | $5.12 | €4.32€5.08 foil | |
The Lost Caverns of Ixalan Commander lcc #287· 2023uncommon· Cardmarket €4.32 | uncommon | $4.74 | No foil printing | €4.32 | |
Neon Dynasty Commander nec #142· 2022uncommon· Cardmarket €3.93 | uncommon | $4.90 | No foil printing | €3.93 | |
Ravnica Allegiance rna #201· 2019uncommon· Cardmarket €3.17 · €7.65 foil | uncommon | $4.56 | $8.67 | €3.17€7.65 foil |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Rhythm of the Wild
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Card details
- First printed
- 2019
- Printings
- 7
- Mana value
- 3
- EDHREC rank
- #223 on EDHREC (Commander popularity)
- Artists
- Steve Bissette & Jim Lawson, Anna Podedworna, Maxime Minard, Tomasz Jedruszek
What the codes mean
The small print at the bottom of the Ravnica Remastered card (#217).
0217 · RVR · U · EN
- 0217Collector number: this card's place in the set list.
- RVRSet code for Ravnica Remastered
- UUncommon
- ENPrinted in English
How to read a Magic card: every part and code, on real cards.
Rulings (9)
January 25, 2019
If a creature entering the battlefield has riot but can't have a +1/+1 counter put onto it, it gains haste.
January 25, 2019
Riot is a replacement effect. Players can't respond to your choice of +1/+1 counter or haste, and they can't take actions while the creature is on the battlefield without one or the other.
January 25, 2019
A noncreature card that happens to be entering the battlefield as a creature will have riot (for example, Rusted Relic while you control three other artifacts). Similarly, a creature card entering the battlefield as a noncreature permanent won't have riot (for example, Thassa, God of the Sea while your other permanents contribute only four to your devotion to blue).
January 25, 2019
Once a creature with riot has entered the battlefield, it keeps its +1/+1 counter or haste even if it loses riot.
January 25, 2019
A spell or ability that counters spells can still target a creature spell you control. When that spell or ability resolves, the creature spell won't be countered, but any additional effects of that spell or ability will still happen.
January 25, 2019
If a nontoken, noncreature permanent becomes a creature after it's already on the battlefield, it will have riot but it will be too late for the replacement effect to have any effect.
January 25, 2019
If you choose for the creature to gain haste, it gains haste indefinitely. It won't lose it as the turn ends or as another player gains control of it.
January 25, 2019
If a creature enters the battlefield with two instances of riot, you may choose to have it get two +1/+1 counters, one +1/+1 counter and haste, or two instances of haste. Multiple instances of haste on the same creature are redundant, but we're not going to tell the Gruul how to live their lives.
May 3, 2019
If Rhythm of the Wild leaves the battlefield at the same time that a nontoken creature enters the battlefield (most likely because that creature has a replacement effect, such as that of Rescuer Sphinx), that creature still gets a +1/+1 counter or haste.
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