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Rhys, the Evermore

~$0.27 low · ~$1.55 high

White. Legendary Creature — Elf Warrior

one generic manaone white mana

Rhys, the Evermore

Lorwyn Eclipsed #32 · Illustrated by Kai Carpenter

What is Rhys, the Evermore worth?

Cheapest copy

~$0.27

Non-foil · Lorwyn Eclipsed #32

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Highest TCGplayer price

~$1.55

Promo foil · Lorwyn Eclipsed Promos #32p

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6 prices from $0.27 to $1.55. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Flash

When Rhys enters, another target creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

one white mana, tap this permanent: Remove any number of counters from target creature you control. Activate only as a sorcery.

2/2

All 3 printings of Rhys, the Evermore

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Lorwyn Eclipsed #354
Lorwyn Eclipsed
ecl #354· 2026Extended Artrare· Cardmarket €0.47 · €1.03 foil
rare$0.42$0.81€0.47€1.03 foil
Lorwyn Eclipsed Promos #32p
Lorwyn Eclipsed Promos
pecl #32p· 2026Promorare· Cardmarket €0.41 · €0.21 foil
rare$1.06$1.55€0.41€0.21 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Rhys, the Evermore

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Card details

First printed
2026
Printings
3
Mana value
2
EDHREC rank
#11,209 on EDHREC (Commander popularity)
Keywords
Flash
Artist
Kai Carpenter

Rulings (3)

  1. 2025-11-17

    If the target creature dies but that card leaves the graveyard before the persist ability resolves, it won't be returned to the battlefield.

  2. 2025-11-17

    If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature as it last existed on the battlefield, and it still had -1/-1 counters on it at that point.

  3. 2025-11-17

    If a creature has +1/+1 counters and -1/-1 counters on it, state-based actions remove the same number of each so that it has only one kind of those counters on it. A creature's persist ability can bring it back again if its -1/-1 counters are removed this way.

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