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Reversal of Fortune

~$4.14 low · ~$38.21 high

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Red. Sorcery

four generic manaone red manaone red mana

No. 77What the codes mean

Reversal of Fortune

Fifth Dawn #77 · Illustrated by Greg Hildebrandt

What is Reversal of Fortune worth?

Cheapest copy

~$4.14

Non-foil · Fifth Dawn #77

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Highest TCGplayer price

~$38.21

Foil · Fifth Dawn #77

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2 prices from $4.14 to $38.21. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Target opponent reveals their hand. You may copy an instant or sorcery card in it. If you do, you may cast the copy without paying its mana cost.

"Why learn hundreds of spells when you can learn only one and use it to steal hundreds?"

The only printing of Reversal of Fortune

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Reversal of Fortune

Graded copies on eBay

Searches for the Fifth Dawn #77 printing.

Graded prices vary a lot by grade. These links search current listings.

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Card details

First printed
2004
Printings
1
Mana value
6
EDHREC rank
#21,187 on EDHREC (Commander popularity)
Artist
Greg Hildebrandt

What the codes mean

The small print at the bottom of the Fifth Dawn card (#77).

77

  • 77Collector number: this card's place in the set list. Main-set cards print it over the set's card count.

Cards from 1998 to mid-2014 print the collector number over the set's card count (like 90/383) next to the copyright line. They have no rarity letter, set code or language code: the set symbol and its colour show the set and rarity.

How to read a Magic card: every part and code, on real cards.

Rulings (9)

  1. December 1, 2004

    You can’t cast the copy if an effect prevents you from casting instants or sorceries, or from casting that particular instant or sorcery. It doesn’t matter whether your opponent can cast the card at this time; the only thing that matters is whether you can cast it.

  2. December 1, 2004

    You cast the copy while this ability is resolving and still on the stack. Normally, you’re not allowed to cast spells or activate abilities at this time. Reversal of Fortune provides an exception.

  3. December 1, 2004

    You don’t pay the spell’s mana cost. If the spell has X in its mana cost, X is 0. You do pay any additional costs for that spell. You can’t use any alternative costs.

  4. December 1, 2004

    You can’t cast the copy unless all of its targets, if any, can be chosen.

  5. December 1, 2004

    If the copied card is a split card, you may choose to cast either side of the split card but not both.

  6. December 1, 2004

    Reversal of Fortune creates a copy of the card in the other player’s hand, then allows you to cast the copy from that player’s hand without paying its mana cost.

  7. December 1, 2004

    If you don’t want to cast the copy, you can choose not to; the copy ceases to exist the next time state-based actions are checked.

  8. December 1, 2004

    The spell is cast from your opponent’s hand, not yours, which can be important for some cards.

  9. March 1, 2005

    The creation of the copy and then the casting of the copy are both optional.

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