Relentless Advance
~$0.12 low · ~$0.37 high
Blue. Sorcery

War of the Spark #64 · Illustrated by Stanton Feng
What is Relentless Advance worth?
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
Amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
They approach in formation, every movement efficient and sure. They halt, listen, and then press on in silent unison.
Format legality
The only printing of Relentless Advance
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
War of the Spark war #64· 2019common· Cardmarket €0.09 · €0.13 foil | common | $0.12 | $0.37 | €0.09€0.13 foil |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Relentless Advance
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Card details
- First printed
- 2019
- Printings
- 1
- Mana value
- 4
- EDHREC rank
- #21,392 on EDHREC (Commander popularity)
- Keywords
- Amass
- Artist
- Stanton Feng
What the codes mean
The small print at the bottom of the War of the Spark card (#64).
064 · WAR · C · EN
- 064Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
- WARSet code for War of the Spark
- CCommon
- ENPrinted in English
How to read a Magic card: every part and code, on real cards.
Card breakdown
The parts of Relentless Advance, read from the War of the Spark printing. Tap a label to highlight its line. How to read any Magic card.
- Top: name and cost
- Art and type line
- Text box
- Bottom: stats and the info line

The info line, magnified

Swipe to see the whole line.
Top: name and cost
Art and type line
Text box
Bottom: stats and the info line
Also on this card
- Flavor text
- Italic story text below the rules. It has no effect on the game, and it can differ between printings.
Keywords
- AmassCR 701.47
- Put +1/+1 counters on your Army, creating a 0/0 Army token first if you have none.
Rule numbers from the Magic Comprehensive Rules, version of September 25, 2026.
Rulings (6)
2023-06-16
If you don't control an Army, the Zombie Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
2023-06-16
Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
2023-06-16
In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Zombies, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't a Zombie, it becomes a Zombie in addition to its other types.
2023-06-16
Amass Orcs works the same way, except you create a 0/0 black Orc Army creature token if you don't control an Army. If the Army creature you chose isn't already an Orc, it becomes an Orc in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
2023-06-16
Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
2023-06-16
To amass Zombies N, if you don't control an Army creature, create a 0/0 black Zombie Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already a Zombie, it becomes a Zombie in addition to its other types.
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