Skip to content

Recross the Paths

~$0.18 low · ~$6.34 high

Green. Sorcery

two generic manaone green mana

Recross the Paths

Morningtide #133 · Illustrated by Greg Hildebrandt

What is Recross the Paths worth?

Cheapest copy

~$0.18

Non-foil · The List #MOR-133

Buy on TCGplayer

Highest TCGplayer price

~$6.34

Foil · Morningtide #133

See it on TCGplayer

TCGplayer, eBay and Amazon links are affiliate links. We may earn a commission if you buy.

3 prices from $0.18 to $6.34. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)

All 2 printings of Recross the Paths

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
The List #MOR-133
The List
plst #MOR-133· 2024uncommon
uncommon$0.18No foil printing—

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Recross the Paths

As an Amazon Associate we earn from qualifying purchases. We also take part in the TCGplayer (via Impact) and eBay Partner Network affiliate programs. Links to TCGplayer, eBay and Amazon are affiliate links: if you buy through them we may earn a commission at no extra cost to you. Cardmarket links are not affiliate links.

Card details

First printed
2008
Printings
2
Mana value
3
EDHREC rank
#16,396 on EDHREC (Commander popularity)
Keywords
Clash
Artist
Greg Hildebrandt

Rulings (4)

  1. 2008-04-01

    You put the revealed nonland cards on the bottom of your library before you clash.

  2. 2008-04-01

    If the spell is countered or doesn't resolve for any reason (for example, if all its targets become illegal), none of its effects happen. There is no clash, and the spell card won't be returned to your hand.

  3. 2008-04-01

    If you have only nonland cards in your library, you reveal your entire library (one card at a time), rearrange it however you like, and then clash.

  4. 2008-04-01

    If you win the clash, the spell moves from the stack to your hand as part of its resolution. It never hits the graveyard. If you don't win the clash, the spell is put into the graveyard from the stack as normal.

Browse more: Morningtide · all sets · search cards