Recon Craft Theta
~$1.70 low · ~$6.19 high
Colorless. Artifact — Vehicle

Fallout #141 · Illustrated by Jarel Threat
What is Recon Craft Theta worth?
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
Flying
When this Vehicle enters, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it.
Whenever this Vehicle attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Crew 2
4/4
Format legality
All 4 printings of Recon Craft Theta
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
Fallout pip #141· 2024rare· Cardmarket €1.28 · €1.52 foil | rare | $1.70 | $2.61 | €1.28€1.52 foil | |
Fallout pip #436· 2024Extended Artrare· Cardmarket €1.23 · €2.24 foil | rare | $2.55 | $3.80 | €1.23€2.24 foil | |
Fallout pip #669· 2024Surge Foilrare· Cardmarket €5.85 foil | rare | No non-foil printing | $5.48 | €5.85 foil | |
Fallout pip #964· 2024Extended ArtSurge Foilrare· Cardmarket €5.50 foil | rare | No non-foil printing | $6.19 | €5.50 foil |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Recon Craft Theta
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Card details
- First printed
- 2024
- Printings
- 4
- Mana value
- 4
- EDHREC rank
- #5,937 on EDHREC (Commander popularity)
- Keywords
- Flying, Crew, Proliferate
- Artist
- Jarel Threat
What the codes mean
The small print at the bottom of the Fallout card (#141).
0141 · PIP · R · EN
- 0141Collector number: this card's place in the set list.
- PIPSet code for Fallout
- RRare
- ENPrinted in English
How to read a Magic card: every part and code, on real cards.
Rulings (5)
2024-03-08
If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
2024-03-08
You don't have to choose every permanent or player that has a counter—only the ones you want to add counters to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
2024-03-08
You can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
2024-03-08
Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
2024-03-08
Some spells and abilities that cause you to proliferate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't proliferate.
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