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Ray Fillet, Wave Warrior

~$0.30 TCGplayer

Blue. Legendary Creature — Fish Mutant

two generic manaone blue mana

Ray Fillet, Wave Warrior

Teenage Mutant Ninja Turtles Eternal #14 · Illustrated by Brian Valeza

What is Ray Fillet, Wave Warrior worth?

Cheapest copy

~$0.30

Surge Foil non-foil · Teenage Mutant Ninja Turtles Eternal #14

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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Flying

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Whenever a creature you control with a counter on it deals combat damage to a player, draw a card.

0/2

The only printing of Ray Fillet, Wave Warrior

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

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Card details

First printed
2026
Printings
1
Mana value
3
EDHREC rank
#7,138 on EDHREC (Commander popularity)
Keywords
Flying, Evolve
Artist
Brian Valeza

Rulings (6)

  1. 2026-01-27

    When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.

  2. 2026-01-27

    When comparing the stats as the evolve ability resolves, it's possible that the stat that's greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you'll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature you control enters, its toughness is greater, so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You'll put a +1/+1 counter on the creature with evolve.

  3. 2026-01-27

    Whenever a creature you control enters check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won't trigger at all.

  4. 2026-01-27

    If multiple creatures enter at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures you control enter, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.

  5. 2026-01-27

    If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.

  6. 2026-01-27

    If a creature enters with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.

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