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Prison Realm

~$0.13 low · ~$0.57 high

White. Enchantment

two generic manaone white mana

026 · WAR · U · ENWhat the codes mean

Prison Realm

War of the Spark #26 · Illustrated by Daarken

What is Prison Realm worth?

Cheapest copy

~$0.13

Non-foil · War of the Spark #26

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Highest TCGplayer price

~$0.57

Foil · War of the Spark #26

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2 prices from $0.13 to $0.57. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

When this enchantment enters, exile target creature or planeswalker an opponent controls until this enchantment leaves the battlefield.

When this enchantment enters, scry 1.

After millennia to craft victory, Bolas had eternity to contemplate defeat.

The only printing of Prison Realm

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2019
Printings
1
Mana value
3
EDHREC rank
#17,581 on EDHREC (Commander popularity)
Keywords
Scry
Artist
Daarken

What the codes mean

The small print at the bottom of the War of the Spark card (#26).

026 · WAR · U · EN

  • 026Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
  • WARSet code for War of the Spark
  • UUncommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (4)

  1. 2019-05-03

    You’ll still scry 1 even if Prison Realm’s first ability has no legal target or if that target becomes an illegal target before the ability resolves.

  2. 2019-05-03

    If a token is exiled this way, it will cease to exist and won’t return to the battlefield.

  3. 2019-05-03

    If Prison Realm leaves the battlefield before its first triggered ability resolves, the target permanent won’t be exiled.

  4. 2019-05-03

    Auras attached to the exiled permanent will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

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