Precipitous Drop
~$0.16 low · ~$0.23 high
Black. Enchantment — Aura

Adventures in the Forgotten Realms #115 · Illustrated by Gabor Szikszai
What is Precipitous Drop worth?
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
Enchant creature
When this Aura enters, venture into the dungeon. (Enter the first room or advance to the next room.)
Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon.
Format legality
The only printing of Precipitous Drop
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
Adventures in the Forgotten Realms afr #115· 2021common· Cardmarket €0.09 · €0.16 foil | common | $0.23 | $0.16 | €0.09€0.16 foil |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Precipitous Drop
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Card details
- First printed
- 2021
- Printings
- 1
- Mana value
- 3
- EDHREC rank
- #15,837 on EDHREC (Commander popularity)
- Keywords
- Enchant, Venture into the dungeon
- Artist
- Gabor Szikszai
What the codes mean
The small print at the bottom of the Adventures in the Forgotten Realms card (#115).
115 · AFR · C · EN
- 115Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
- AFRSet code for Adventures in the Forgotten Realms
- CCommon
- ENPrinted in English
How to read a Magic card: every part and code, on real cards.
Rulings (12)
2021-07-23
You can only move forward (well, downward) in a dungeon, never backwards or sideways.
2021-07-23
Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.
2021-07-23
Dungeons are removed from the game as a state-based action.
2021-07-23
Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.
2021-07-23
Moving into a dungeon room will cause its room ability to trigger.
2021-07-23
To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
2021-07-23
The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.
2021-07-23
A player may only have one dungeon in the command zone at a time.
2021-07-23
Precipitous Drop does not need to be on the battlefield when you complete the dungeon in order for the enchanted creature to get -5/-5.
2021-07-23
If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.
2021-07-23
Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.
2021-07-23
The controller of Precipitous Drop ventures into the dungeon, not the controller of the enchanted creature. Similarly, Precipitous Drop cares whether its controller has completed a dungeon, not whether the creature's controller has completed a dungeon.
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