Skip to content

Pia Nalaar, Chief Mechanic

~$0.22 low · ~$0.26 high

Multicolor. Legendary Creature — Human Artificer

one green manaone blue manaone red mana

0002 · DRC · M · ENWhat the codes mean

Pia Nalaar, Chief Mechanic

Aetherdrift Commander #2 · Illustrated by Bram Sels

What is Pia Nalaar, Chief Mechanic worth?

Cheapest copy

~$0.22

Borderless foil · Aetherdrift Commander #2

Buy on TCGplayer

Highest TCGplayer price

~$0.26

Borderless non-foil · Aetherdrift Commander #2

See it on TCGplayer

TCGplayer, eBay and Amazon links are affiliate links. We may earn a commission if you buy.

2 prices from $0.22 to $0.26. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Whenever one or more artifact creatures you control deal combat damage to a player, you get an energy counteran energy counter (two energy counters).

At the beginning of your end step, you may pay one or more an energy counter. If you do, create an X/X colorless Vehicle artifact token named Nalaar Aetherjet with flying and crew 2, where X is the amount of an energy counter paid this way.

2/4

The only printing of Pia Nalaar, Chief Mechanic

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Pia Nalaar, Chief Mechanic

As an Amazon Associate we earn from qualifying purchases. We also take part in the TCGplayer (via Impact) and eBay Partner Network affiliate programs. Links to TCGplayer, eBay and Amazon are affiliate links: if you buy through them we may earn a commission at no extra cost to you. Cardmarket links are not affiliate links.

Card details

First printed
2025
Printings
1
Mana value
3
EDHREC rank
#12,626 on EDHREC (Commander popularity)
Artist
Bram Sels

What the codes mean

The small print at the bottom of the Aetherdrift Commander card (#2).

0002 · DRC · M · EN

  • 0002Collector number: this card's place in the set list.
  • DRCSet code for Aetherdrift Commander
  • MMythic rare
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (8)

  1. 2025-02-07

    an energy counter is the energy symbol. It represents one energy counter.

  2. 2025-02-07

    Some spells and abilities say that you “may pay” a certain amount of an energy counter, then describes an effect that happens “if you do.” In that case, no player may take actions to try to stop the ability’s effect after you make your choice. If the payment is instead followed by the phrase “when you do” followed by an effect, then after you choose to pay an energy counter, a new triggered ability called a reflexive trigger is put on the stack, and you choose targets for the reflexive trigger (if the effect asks for targets). Players may respond as normal to this new triggered ability. Once that reflexive trigger resolves, the effect will finally occur.

  3. 2025-02-07

    Some spells and abilities which give you an energy counter or say you “may pay” some amount of an energy counter require one or more targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. None of its effects will happen, you won’t get any an energy counter from it, and you won’t get the chance to pay any an energy counter for its effects even if you want to.

  4. 2025-02-07

    Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.

  5. 2025-02-07

    Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters.

  6. 2025-02-07

    Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents.

  7. 2025-02-07

    If an effect says you get one or more an energy counter, you get that many energy counters. To pay one or more an energy counter, you lose that many energy counters. You can’t pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

  8. 2025-02-07

    Some spells and abilities say that you “may pay” a certain amount of an energy counter. You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of an energy counter as the ability resolves.

Browse more: Aetherdrift Commander · all sets · search cards