Phantasmal Fiend
~$0.07 low · ~$0.25 high
Black. Creature — Illusion

Alliances #57a · Illustrated by Scott Kirschner
What is Phantasmal Fiend worth?
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
: This creature gets +1/-1 until end of turn.
: Switch this creature's power and toughness until end of turn.
1/5
Format legality
All 5 printings of Phantasmal Fiend
| Printing | Rarity | Non-foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|
Coldsnap Theme Decks cst #57a· 2006common· Cardmarket €0.09 | common | $0.09 | €0.09 | |
Deckmasters dkm #8a· 2001common· Cardmarket €0.29 | common | $0.25 | €0.29 | |
Deckmasters dkm #8b· 2001common· Cardmarket €0.23 | common | $0.25 | €0.23 | |
Alliances all #57a· 1996common· Cardmarket €0.10 | common | $0.07 | €0.10 | |
Alliances all #57b· 1996common· Cardmarket €0.13 | common | $0.09 | €0.13 |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Phantasmal Fiend
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Card details
- First printed
- 1996
- Printings
- 5
- Mana value
- 4
- EDHREC rank
- #32,205 on EDHREC (Commander popularity)
- Artist
- Scott Kirschner
Rulings (5)
2005-11-01
Note that the wording "Effects that alter the creature's power alter its toughness instead, and vice versa, this turn" has been removed.
2008-10-01
Effects that switch power and toughness are always applied last when determining a creature's power and toughness, even if other power/toughness-changing effects are created later in the turn. For example, if you activate Phantasmal Fiend's first ability, it will become 2/4. Then if you activate its second ability, it will become 4/2. Then if you activate its first ability again, it will become 3/3.
2021-03-19
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.
2021-03-19
Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.
2021-03-19
Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
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