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Ovalchase Dragster

~$0.26 low · ~$0.37 high

Colorless. Artifact — Vehicle

four generic mana

Ovalchase Dragster

Kaladesh #225 · Illustrated by Victor Adame Minguez

What is Ovalchase Dragster worth?

Cheapest copy

~$0.26

Non-foil · Kaladesh #225

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Highest TCGplayer price

~$0.37

Foil · Kaladesh #225

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2 prices from $0.26 to $0.37. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Trample, haste

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

6/1

It'll either crash or win the race. Possibly both.

The only printing of Ovalchase Dragster

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2016
Printings
1
Mana value
4
EDHREC rank
#17,322 on EDHREC (Commander popularity)
Keywords
Haste, Crew, Trample
Artist
Victor Adame Minguez

Rulings (12)

  1. 2017-09-29

    You may tap more creatures than necessary to activate a crew ability.

  2. 2017-09-29

    If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle's printed power and toughness.

  3. 2017-09-29

    Creatures that crew a Vehicle aren't attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don't affect the creatures that crewed it.

  4. 2017-09-29

    Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.

  5. 2017-09-29

    Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can't attack unless you've controlled it continuously since your turn began, it can block if it's untapped, it can be tapped to pay a Vehicle's crew cost, and so on.

  6. 2017-09-29

    For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.

  7. 2017-09-29

    If a permanent becomes a copy of a Vehicle, the copy won't be a creature, even if the Vehicle it's copying has become an artifact creature.

  8. 2017-09-29

    Each Vehicle is printed with a power and toughness, but it's not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.

  9. 2017-09-29

    When a Vehicle becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.

  10. 2017-09-29

    You may activate a crew ability of a Vehicle even if it's already an artifact creature. Doing so has no effect on the Vehicle. It doesn't change its power and toughness.

  11. 2017-09-29

    Vehicle is an artifact type, not a creature type. A Vehicle that's crewed won't normally have any creature type.

  12. 2017-09-29

    Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can't try to stop the ability by changing a creature's power or by removing or tapping a creature.

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