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Ondu Rising

~$0.07 low · ~$0.27 high

White. Sorcery

one generic manaone white mana

041 · BFZ · U · ENWhat the codes mean

Ondu Rising

Battle for Zendikar #41 · Illustrated by Igor Kieryluk

What is Ondu Rising worth?

Cheapest copy

~$0.07

Non-foil · Battle for Zendikar #41

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Highest TCGplayer price

~$0.27

Foil · Battle for Zendikar #41

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2 prices from $0.07 to $0.27. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Whenever a creature attacks this turn, it gains lifelink until end of turn.

Awaken 4—four generic manaone white mana (If you cast this spell for four generic manaone white mana, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

The only printing of Ondu Rising

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2015
Printings
1
Mana value
2
EDHREC rank
#24,425 on EDHREC (Commander popularity)
Keywords
Awaken
Artist
Igor Kieryluk

What the codes mean

The small print at the bottom of the Battle for Zendikar card (#41).

041 · BFZ · U · EN

  • 041Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
  • BFZSet code for Battle for Zendikar
  • UUncommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (7)

  1. 2015-08-25

    Awaken doesn’t give the land you control a color. As most lands are colorless, in most cases the resulting land creature will also be colorless.

  2. 2015-08-25

    If the non-awaken part of the spell requires a target, you must choose a legal target. You can’t cast the spell if you can’t choose a legal target for each instance of the word “target” (though you only need a legal target for the awaken ability if you’re casting the spell for its awaken cost).

  3. 2015-08-25

    The land will retain any other types, subtypes, or supertypes it previously had. It will also retain any mana abilities it had as a result of those subtypes. For example, a Forest that’s turned into a creature this way can still be tapped for one green mana.

  4. 2015-08-25

    You can cast a spell with awaken for its mana cost and get only its first effect. If you cast a spell for its awaken cost, you’ll get both effects.

  5. 2015-08-25

    If a spell with awaken has multiple targets (including the land you control), and some but not all of those targets become illegal by the time the spell tries to resolve, the spell won’t affect the illegal targets in any way.

  6. 2015-08-25

    Ondu Rising creates a delayed triggered ability. Any creature that attacks that turn will cause that ability to trigger, including creatures controlled by a teammate and creatures you didn’t control or that didn’t exist as Ondu Rising resolved. Notably, this includes the land creature created if Ondu Rising is cast for its awaken cost.

  7. 2015-08-25

    If the non-awaken part of the spell doesn’t require a target and you cast the spell for its awaken cost, then the spell won’t resolve if the target land you control becomes illegal before the spell resolves (such as due to being destroyed in response to the spell being cast).

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