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Ogre Geargrabber

~$0.06 low · ~$0.38 high

Red. Creature — Ogre Warrior

four generic manaone red manaone red mana

No. 99What the codes mean

Ogre Geargrabber

Scars of Mirrodin #99 · Illustrated by David Rapoza

What is Ogre Geargrabber worth?

Cheapest copy

~$0.06

Non-foil · Scars of Mirrodin #99

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Highest TCGplayer price

~$0.38

Foil · Scars of Mirrodin #99

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2 prices from $0.06 to $0.38. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Whenever this creature attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to this creature. When you lose control of that Equipment, unattach it.

4/4

Long reach, short attention span.

The only printing of Ogre Geargrabber

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2010
Printings
1
Mana value
6
EDHREC rank
#29,797 on EDHREC (Commander popularity)
Artist
David Rapoza

What the codes mean

The small print at the bottom of the Scars of Mirrodin card (#99).

99

  • 99Collector number: this card's place in the set list. Main-set cards print it over the set's card count.

Cards from 1998 to mid-2014 print the collector number over the set's card count (like 90/383) next to the copyright line. They have no rarity letter, set code or language code: the set symbol and its colour show the set and rarity.

How to read a Magic card: every part and code, on real cards.

Rulings (4)

  1. 2011-01-01

    Ogre Geargrabber’s control-changing effect ends during the cleanup step, at the same time that damage marked on permanents is removed. If you still controlled the Equipment at that time, this causes the delayed triggered ability to trigger. It goes on the stack and players can respond (which normally doesn’t happen during the cleanup step), then, once that cleanup step ends, another one begins.

  2. 2011-01-01

    Any ability of the targeted Equipment that triggers “whenever equipped creature attacks” won’t trigger. That’s because Ogre Geargrabber is already attacking at the time that Equipment becomes attached to it.

  3. 2011-01-01

    If the targeted Equipment can’t be attached to Ogre Geargrabber for some reason, you’ll still gain control of it until end of turn.

  4. 2011-01-01

    The delayed triggered ability (“When you lose control of that Equipment, unattach it”) triggers the next time you lose control of the Equipment for any reason, not just when Ogre Geargrabber’s control-changing effect ends. The Equipment will become unattached from whatever creature it happens to be attached to at that time. It doesn’t matter if Ogre Geargrabber is still on the battlefield at this time.

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