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Nissa, Worldsoul Speaker

~$0.21 low · ~$0.34 high

Green. Legendary Creature — Elf Druid

three generic manaone green mana

Nissa, Worldsoul Speaker

Aetherdrift Commander #13 · Illustrated by Magali Villeneuve

What is Nissa, Worldsoul Speaker worth?

Cheapest copy

~$0.21

Non-foil · Aetherdrift Commander #13

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Highest TCGplayer price

~$0.34

Extended Art non-foil · Aetherdrift Commander #29

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2 prices from $0.21 to $0.34. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Landfall — Whenever a land you control enters, you get an energy counteran energy counter (two energy counters).

You may pay eight an energy counter rather than pay the mana cost for permanent spells you cast.

3/3

"Zendikar still seems so far off, but Chandra is my home."

All 2 printings of Nissa, Worldsoul Speaker

PrintingRarityNon-foilCardmarket (EUR)My collection
Aetherdrift Commander #29
Aetherdrift Commander
drc #29· 2025Extended Artrare· Cardmarket €0.22
rare$0.34€0.22

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Nissa, Worldsoul Speaker

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Card details

First printed
2025
Printings
2
Mana value
4
EDHREC rank
#7,510 on EDHREC (Commander popularity)
Keywords
Landfall
Artist
Magali Villeneuve

Rulings (8)

  1. 2025-02-07

    Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents.

  2. 2025-02-07

    Some spells and abilities say that you “may pay” a certain amount of an energy counter. You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of an energy counter as the ability resolves.

  3. 2025-02-07

    an energy counter is the energy symbol. It represents one energy counter.

  4. 2025-02-07

    Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters.

  5. 2025-02-07

    Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.

  6. 2025-02-07

    Some spells and abilities say that you “may pay” a certain amount of an energy counter, then describes an effect that happens “if you do.” In that case, no player may take actions to try to stop the ability’s effect after you make your choice. If the payment is instead followed by the phrase “when you do” followed by an effect, then after you choose to pay an energy counter, a new triggered ability called a reflexive trigger is put on the stack, and you choose targets for the reflexive trigger (if the effect asks for targets). Players may respond as normal to this new triggered ability. Once that reflexive trigger resolves, the effect will finally occur.

  7. 2025-02-07

    Some spells and abilities which give you an energy counter or say you “may pay” some amount of an energy counter require one or more targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. None of its effects will happen, you won’t get any an energy counter from it, and you won’t get the chance to pay any an energy counter for its effects even if you want to.

  8. 2025-02-07

    If an effect says you get one or more an energy counter, you get that many energy counters. To pay one or more an energy counter, you lose that many energy counters. You can’t pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

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