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Mutational Advantage

~$6.69 low · ~$9.41 high

Multicolor. Instant

one generic manaone green manaone blue mana

Mutational Advantage

Fallout #111 · Illustrated by Maxim Kostin

What is Mutational Advantage worth?

Cheapest copy

~$6.69

Non-foil · Fallout #111

Buy on TCGplayer

Highest TCGplayer price

~$9.41

Surge Foil foil · Fallout #639

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8 prices from $6.69 to $9.41. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

"Ow, my pipe!"

All 5 printings of Mutational Advantage

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Secret Lair Drop #2454
Secret Lair Drop
sld #2454· 2026Borderlessrare· Cardmarket €8.88 · €8.30 foil
rare$7.51$7.36€8.88€8.30 foil
Fallout #422
Fallout
pip #422· 2024Extended Artrare· Cardmarket €8.89 · €9.21 foil
rare$7.56$7.20€8.89€9.21 foil
Fallout #639
Fallout
pip #639· 2024Surge Foilrare· Cardmarket €17.20 foil
rareNo non-foil printing$9.41€17.20 foil
Fallout #950
Fallout
pip #950· 2024Extended ArtSurge Foilrare· Cardmarket €11.57 foil
rareNo non-foil printing$8.77€11.57 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Mutational Advantage

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Card details

First printed
2024
Printings
5
Mana value
3
EDHREC rank
#1,987 on EDHREC (Commander popularity)
Keywords
Proliferate
Artists
Nicholas Gregory, Maxim Kostin

Rulings (6)

  1. 2024-03-08

    If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can’t have it get just one kind of counter it already has and not the others.

  2. 2024-03-08

    Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it’s too late for anyone to respond.

  3. 2024-03-08

    You can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can’t choose cards in any zone other than the battlefield, even if they have counters on them.

  4. 2024-03-08

    Some spells and abilities that cause you to proliferate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t proliferate.

  5. 2024-03-08

    You don’t have to choose every permanent or player that has a counter—only the ones you want to add counters to. Since “any number” includes zero, you don’t have to choose any permanents at all, and you don’t have to choose any players at all.

  6. 2024-03-08

    The set of permanents affected by Mutational Advantage is determined at the time Mutational Advantage resolves. Permanents that gain counters later in the turn won’t become affected by this effect, and permanents that lose all of their counters later in the turn won’t stop being affected.

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