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Mishra's Juggernaut

~$0.05 low · ~$0.16 high

Colorless. Artifact Creature — Juggernaut

five generic mana

Mishra's Juggernaut

The Brothers' War #161 · Illustrated by Steve Prescott

What is Mishra's Juggernaut worth?

Cheapest copy

~$0.05

Non-foil · The Brothers' War #161

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Highest TCGplayer price

~$0.16

Foil · The Brothers' War #161

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2 prices from $0.05 to $0.16. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Trample

This creature attacks each combat if able.

Unearth five generic manaone red mana (five generic manaone red mana: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

5/3

The only printing of Mishra's Juggernaut

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2022
Printings
1
Mana value
5
EDHREC rank
#26,143 on EDHREC (Commander popularity)
Keywords
Unearth, Trample
Artist
Steve Prescott

Rulings (6)

  1. 2022-10-14

    If a permanent returned to the battlefield with unearth would leave the battlefield for any reason, it's exiled instead—unless the spell or ability that's causing the permanent to leave the battlefield is actually trying to exile it! In that case, it succeeds at exiling it. If that spell or ability later returns the card to the battlefield (as Static Net might, for example), the permanent card will return to the battlefield as a new object with no relation to its previous existence. The unearth effects will no longer apply to it.

  2. 2022-10-14

    If Mishra's Juggernaut can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, its controller isn't forced to pay that cost, so it doesn't have to attack in that case either.

  3. 2022-10-14

    Activating a card's unearth ability isn't the same as casting that card. The unearth ability is put on the stack, but the card is not. Spells and abilities that interact with activated abilities (such as Defabricate's second mode) will interact with unearth, but spells and abilities that interact with spells (such as Scatter Ray) will not.

  4. 2022-10-14

    If you activate a card's unearth ability but that card is removed from your graveyard before the ability resolves, that unearth ability will do nothing as it resolves.

  5. 2022-10-14

    Unearth grants haste to the permanent that's returned to the battlefield (even if it's not a creature card). However, neither of the "exile" abilities is granted to that permanent. If that permanent loses all its abilities, it will still be exiled at the beginning of the next end step, and if it would leave the battlefield, it is still exiled instead.

  6. 2022-10-14

    At the beginning of the next end step, a permanent returned to the battlefield with unearth is exiled. This is a delayed triggered ability, and it can be countered by effects such as Defabricate that counter triggered abilities. If the ability is countered, the permanent will stay on the battlefield and the delayed triggered ability won't trigger again. However, the replacement effect will still exile the permanent if it eventually leaves the battlefield.

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