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Might Beyond Reason

~$0.14 low · ~$0.38 high

Green. Instant

three generic manaone green mana

217 · SOI · C · ENWhat the codes mean

Might Beyond Reason

Shadows over Innistrad #217 · Illustrated by Craig J Spearing

What is Might Beyond Reason worth?

Cheapest copy

~$0.14

Non-foil · Shadows over Innistrad #217

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Highest TCGplayer price

~$0.38

Foil · Shadows over Innistrad #217

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2 prices from $0.14 to $0.38. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Put two +1/+1 counters on target creature.

Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.

The only printing of Might Beyond Reason

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

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Card details

First printed
2016
Printings
1
Mana value
4
EDHREC rank
#27,207 on EDHREC (Commander popularity)
Keywords
Delirium
Artist
Craig J Spearing

What the codes mean

The small print at the bottom of the Shadows over Innistrad card (#217).

217 · SOI · C · EN

  • 217Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
  • SOISet code for Shadows over Innistrad
  • CCommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Card breakdown

The parts of Might Beyond Reason, read from the Shadows over Innistrad printing. Tap a label to highlight its line. How to read any Magic card.

  • Top: name and cost
  • Art and type line
  • Text box
  • Bottom: stats and the info line
Might Beyond Reason from Shadows over Innistrad, with each part labelled

The info line, magnified

Swipe to see the whole line.

Top: name and cost

Art and type line

Text box

Bottom: stats and the info line

Rulings (5)

  1. 2016-04-08

    The number of card types matters, not the number of cards. For example, Wicker Witch (an artifact creature) along with Catalog (an instant) and Chaplain's Blessing (a sorcery) will enable delirium.

  2. 2016-04-08

    In some rare cases, you can have a token or a copy of a spell in your graveyard at the moment that an object's delirium ability counts the card types among cards in your graveyard, before that token or copy ceases to exist. Because tokens and copies of spells are not cards, even if they are copies of cards, their types will never be counted.

  3. 2016-04-08

    Some delirium abilities that appear on instants and sorceries use the word "instead." These spells have an upgraded effect when they resolve if there are four or more card types among cards in your graveyard. They check that number only while they're resolving and don't count themselves, since they aren't in your graveyard yet. You only get the upgraded effect, not both effects.

  4. 2016-04-08

    The card types in Magic are artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery. Supertypes (such as legendary and basic) and subtypes (such as Human and Equipment) are not counted.

  5. 2016-04-08

    Because you consider only the characteristics of a double-faced card's front face while it's not on the battlefield, the types of its back face won't be counted for delirium.

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