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Merfolk Spy

~$0.16 low · ~$0.39 high

Blue. Creature — Merfolk Rogue

one blue mana

No. 62What the codes mean

Merfolk Spy

Magic 2014 #62 · Illustrated by Matt Cavotta & Richard Whitters

What is Merfolk Spy worth?

Cheapest copy

~$0.16

Non-foil · Magic 2011 #66

Buy on TCGplayer

Highest TCGplayer price

~$0.39

Foil · Magic 2014 #62

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4 prices from $0.16 to $0.39. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever this creature deals combat damage to a player, that player reveals a card at random from their hand.

1/1

All 2 printings of Merfolk Spy

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Magic 2011 #66
Magic 2011
m11 #66· 2010common· Cardmarket €0.21 · €0.35 foil
common$0.16$0.30€0.21€0.35 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Merfolk Spy

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Card details

First printed
2010
Printings
2
Mana value
1
EDHREC rank
#19,125 on EDHREC (Commander popularity)
Keywords
Landwalk, Islandwalk
Artist
Matt Cavotta & Richard Whitters

What the codes mean

The small print at the bottom of the Magic 2014 card (#62).

62

  • 62Collector number: this card's place in the set list. Main-set cards print it over the set's card count.

Cards from 1998 to mid-2014 print the collector number over the set's card count (like 90/383) next to the copyright line. They have no rarity letter, set code or language code: the set symbol and its colour show the set and rarity.

How to read a Magic card: every part and code, on real cards.

Rulings (4)

  1. 2010-08-15

    Islandwalk cares about lands with the land type Island, not necessarily lands named Island.

  2. 2010-08-15

    The next time Merfolk Spy deals combat damage to the same player, the card that’s revealed at random may be the same card or may be a different card.

  3. 2010-08-15

    After the second ability resolves, the revealed card stops being revealed in its owner’s hand.

  4. 2010-08-15

    The second ability triggers just once each time Merfolk Spy deals combat damage to a player, regardless of how much damage it deals.

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