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Memory Theft

~$0.06 low · ~$0.19 high

Black. Sorcery

two generic manaone black mana

096 · ELD · C · ENWhat the codes mean

Memory Theft

Throne of Eldraine #96 · Illustrated by Micah Epstein

What is Memory Theft worth?

Cheapest copy

~$0.06

Non-foil · Throne of Eldraine #96

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Highest TCGplayer price

~$0.19

Foil · Throne of Eldraine #96

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2 prices from $0.06 to $0.19. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard.

In the wilds, the ravens steal far more than baubles.

The only printing of Memory Theft

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2019
Printings
1
Mana value
3
EDHREC rank
#27,622 on EDHREC (Commander popularity)
Artist
Micah Epstein

What the codes mean

The small print at the bottom of the Throne of Eldraine card (#96).

096 · ELD · C · EN

  • 096Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
  • ELDSet code for Throne of Eldraine
  • CCommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (4)

  1. 2019-10-04

    You choose which exiled adventurer card, if any, to put into that player's graveyard after seeing their hand. You may do this even if that player has no nonland cards in hand, or even no cards at all.

  2. 2019-10-04

    If an effect refers to a card, spell, or permanent that has an Adventure, it won't find an instant or sorcery spell on the stack that's been cast as an Adventure.

  3. 2019-10-04

    An effect may refer to a card, spell, or permanent that "has an Adventure." This refers to a card, spell, or permanent that has an adventurer card's set of alternative characteristics, even if they're not being used and even if that card was never cast as an Adventure.

  4. 2019-10-04

    Memory Theft allows you to put any face-up exiled card with an Adventure that player owns into their graveyard, not just one that was cast as an Adventure and exiled.

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