Skip to content

Maximize Velocity

~$0.14 low · ~$0.66 high

Red. Sorcery

one red mana

Maximize Velocity

Guilds of Ravnica #111 · Illustrated by Svetlin Velinov

What is Maximize Velocity worth?

Cheapest copy

~$0.14

Non-foil · The List #GRN-111

Buy on TCGplayer

Highest TCGplayer price

~$0.66

Foil · Guilds of Ravnica #111

See it on TCGplayer

TCGplayer, eBay and Amazon links are affiliate links. We may earn a commission if you buy.

3 prices from $0.14 to $0.66. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Target creature gets +1/+1 and gains haste until end of turn.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

All 2 printings of Maximize Velocity

PrintingRarityNon-foilFoilCardmarket (EUR)
The List #GRN-111
The List
plst #GRN-111· 2019common· Cardmarket €0.12
common$0.14No foil printing€0.12

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Maximize Velocity

As an Amazon Associate we earn from qualifying purchases. We also take part in the TCGplayer (via Impact) and eBay Partner Network affiliate programs. Links to TCGplayer, eBay and Amazon are affiliate links: if you buy through them we may earn a commission at no extra cost to you. Cardmarket links are not affiliate links.

Card details

First printed
2018
Printings
2
Mana value
1
EDHREC rank
#18,329 on EDHREC (Commander popularity)
Keywords
Jump, Jump-start
Artist
Svetlin Velinov

Rulings (4)

  1. 2018-10-05

    A spell cast using jump-start will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.

  2. 2018-10-05

    If an effect allows you to pay an alternative cost rather than a spell's mana cost, you may pay that alternative cost when you jump-start a spell. You'll still discard a card as an additional cost to cast it.

  3. 2018-10-05

    If a card with jump-start is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.

  4. 2018-10-05

    You must still follow any timing restrictions and permissions when casting a spell with jump-start, including those based on the card's type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.

Browse more: Guilds of Ravnica · all sets · search cards