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Mannichi, the Fevered Dream

~$0.68 low · ~$6.82 high

Red. Legendary Creature — Spirit

two generic manaone red mana

Mannichi, the Fevered Dream

Betrayers of Kamigawa #112 · Illustrated by Martina Pilcerova

What is Mannichi, the Fevered Dream worth?

1 printing not yet released. Preorder prices are preview data and will change. Releases October 19, 2026.

Cheapest copy

~$0.68

Non-foil · Betrayers of Kamigawa #112

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Highest TCGplayer price

~$6.82

Foil · Betrayers of Kamigawa #112

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1 printing has no TCGplayer price.

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2 prices from $0.68 to $6.82. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

one generic manaone red mana: Switch each creature's power and toughness until end of turn.

1/2

"Early in his reign, Konda fell ill. His head burned with fever, and he saw visions of his future. In them, he saw a spirit-child, and, in that child's eyes, a way to make his empire last forever." —*The History of Kamigawa*

All 2 printings of Mannichi, the Fevered Dream

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
The List #BOK-112
The List
plst #BOK-112· 2026Preorderrare
rare—No foil printing—

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Mannichi, the Fevered Dream

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Card details

First printed
2005
Printings
2
Mana value
3
EDHREC rank
#24,787 on EDHREC (Commander popularity)
Artist
Martina Pilcerova

Rulings (3)

  1. 2021-03-19

    Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.

  2. 2021-03-19

    Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.

  3. 2021-03-19

    Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.

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