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Mandatory Friendship Shackles

~$0.08 low · ~$0.56 high

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Colorless. Artifact — Contraption

194 · C · ENWhat the codes mean

Mandatory Friendship Shackles

Unstable #194 · Illustrated by Franz Vohwinkel

What is Mandatory Friendship Shackles worth?

Cheapest copy

~$0.08

Borderless non-foil · Unstable #194

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Highest TCGplayer price

~$0.56

Borderless foil · Unstable #194

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2 prices from $0.08 to $0.56. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Whenever you crank this Contraption, target creature gets -1/-1 until end of turn.

The only printing of Mandatory Friendship Shackles

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Mandatory Friendship Shackles

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Card details

First printed
2017
Printings
1
Mana value
0
Artist
Franz Vohwinkel

What the codes mean

The small print at the bottom of the Unstable card (#194).

194 · C · EN

  • 194Collector number, as Scryfall lists it. The printed form can differ on promos and special products.
  • CCommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (12)

  1. January 19, 2018

    If a Contraption would leave the battlefield and go to any zone other than exile, it instead goes to the scrapyard, the Contraption deck's version of the graveyard. Things that affect the graveyard do not affect the scrapyard. You can exile Contraptions just fine.

  2. January 19, 2018

    Any Contraption that's on the battlefield and wasn't assembled immediately heads to the scrapyard. However, if it's a not an actual Contraption card (like Copy Artifact isn't), it goes to your graveyard as normal. Non-Contraption cards can't be in the scrapyard.

  3. January 19, 2018

    In silver-bordered games using Contraptions, you have three sprockets, illustrated on the back of Contraption cards. At the start of the game, put a CRANK! counter on sprocket 3.

  4. January 19, 2018

    If you or a permanent you control are instructed to assemble a Contraption, reveal the top card of your Contraption deck. Put it onto the battlefield on one of the three sprockets.

  5. January 19, 2018

    While Contraptions you control are on the battlefield, the Contraption deck is not, even if you are using it to signify the three sprockets.

  6. January 19, 2018

    In Constructed formats, a Contraption deck must have at least fifteen different Contraption cards and no more than one of each.

  7. January 19, 2018

    At the beginning of your upkeep, if you control any Contraptions, move the CRANK! counter to the next sprocket. You may then crank any number of Contraptions on that sprocket, causing their abilities to trigger. Cranking a Contraption is always optional.

  8. January 19, 2018

    If you crank multiple Contraptions, their abilities can be put onto the stack in any order. The ability put onto the stack will resolve first.

  9. January 19, 2018

    If you or a permanent you control assembles a Contraption and your Contraption deck is empty, nothing happens. You don't lose the game.

  10. January 19, 2018

    In Limited formats, a Contraption deck may include any number of Contraption cards in your card pool. You don't have to include every Contraption card you draft or open in sealed deck. In those formats, your Contraption deck may include duplicates.

  11. January 19, 2018

    Contraptions are artifacts. Anything that interacts with artifacts will interact with Contraptions.

  12. January 19, 2018

    Contraptions aren't put into your main deck. They go into a separate deck called the Contraption deck.

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