Skip to content

Malakir Rebirth // Malakir Mire

~$13.66 low · ~$16.37 high

Black. Instant // Land

one black mana

111 · ZNR · U · ENWhat the codes mean

Malakir Rebirth // Malakir Mire

Zendikar Rising #111 · Illustrated by Marta Nael

What is Malakir Rebirth // Malakir Mire worth?

Cheapest copy

~$13.66

Non-foil · Zendikar Rising #111

Buy on TCGplayer

Highest TCGplayer price

~$16.37

Foil · Zendikar Rising #111

See it on TCGplayer

TCGplayer, eBay and Amazon links are affiliate links. We may earn a commission if you buy.

2 prices from $13.66 to $16.37. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Malakir Rebirth

one black mana

Instant

Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."

"Those who fail to escape Malakir become part of the city's defense." —Doros, expedition guide

Malakir Mire

Land

This land enters tapped.

tap this permanent: Add one black mana.

"Getting into Malakir isn't difficult. It's getting out that's the hard part." —Doros, expedition guide

The only printing of Malakir Rebirth // Malakir Mire

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Malakir Rebirth // Malakir Mire

As an Amazon Associate we earn from qualifying purchases. We also take part in the TCGplayer (via Impact) and eBay Partner Network affiliate programs. Links to TCGplayer, eBay and Amazon are affiliate links: if you buy through them we may earn a commission at no extra cost to you. Cardmarket links are not affiliate links.

Card details

First printed
2020
Printings
1
Mana value
1
EDHREC rank
#235 on EDHREC (Commander popularity)
Artist
Marta Nael

What the codes mean

The small print at the bottom of the Zendikar Rising card (#111).

111 · ZNR · U · EN

  • 111Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
  • ZNRSet code for Zendikar Rising
  • UUncommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (11)

  1. 2020-09-25

    If the target creature is an illegal target by the time Malakir Rebirth tries to resolve, the spell doesn't resolve. You don't lose 2 life.

  2. 2020-09-25

    There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.

  3. 2020-09-25

    A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.

  4. 2020-09-25

    If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.

  5. 2020-09-25

    In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.

  6. 2020-09-25

    To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.

  7. 2020-09-25

    Malakir Rebirth's effect works only once. If the targeted creature dies and is then returned to the battlefield, it's considered to be a new creature. If that new creature dies, it won't come back.

  8. 2020-09-25

    If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.

  9. 2020-09-25

    If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.

  10. 2020-09-25

    If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.

  11. 2020-09-25

    The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.

Browse more: Zendikar Rising · all sets · search cards