Malakir Familiar
~$0.25 low · ~$0.42 high
Black. Creature — Bat

Jumpstart #253 · Illustrated by Alejandro Mirabal
What is Malakir Familiar worth?
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
Flying, deathtouch
Whenever you gain life, this creature gets +1/+1 until end of turn.
2/1
"They are deadly, and they are loyal. We can spare them a little blood." —Harak, Malakir bloodwitch
Format legality
All 2 printings of Malakir Familiar
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
Jumpstart jmp #253· 2020uncommon· Cardmarket €0.19 | uncommon | $0.30 | No foil printing | €0.19 | |
Battle for Zendikar bfz #116· 2015uncommon· Cardmarket €0.07 · €0.54 foil | uncommon | $0.25 | $0.42 | €0.07€0.54 foil |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Malakir Familiar
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Card details
- First printed
- 2015
- Printings
- 2
- Mana value
- 3
- EDHREC rank
- #14,015 on EDHREC (Commander popularity)
- Keywords
- Deathtouch, Flying
- Artist
- Alejandro Mirabal
What the codes mean
The small print at the bottom of the Jumpstart card (#253).
253 · JMP · U · EN
- 253Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
- JMPSet code for Jumpstart
- UUncommon
- ENPrinted in English
How to read a Magic card: every part and code, on real cards.
Rulings (3)
2015-08-25
A creature with lifelink dealing combat damage is a single life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
2015-08-25
In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it causes your team’s life total to increase.
2015-08-25
The ability triggers just once for each life-gaining event, whether it’s 1 life from Drana’s Emissary or 7 life from Nissa’s Renewal.
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