Magus of the Mirror
~$0.69 low · ~$2.07 high
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Black. Creature — Human Wizard

Conspiracy #117 · Illustrated by Christopher Moeller
What is Magus of the Mirror worth?
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
, Sacrifice this creature: Exchange life totals with target opponent. Activate only during your upkeep.
4/2
"Behold! The image of the enemy and all that she has. Trust your envy, and take it."
Format legality
All 2 printings of Magus of the Mirror
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
Conspiracy cns #117· 2014rare· Cardmarket €0.29 · €0.82 foil | rare | $0.72 | $1.10 | €0.29€0.82 foil | |
Time Spiral tsp #116· 2006rare· Cardmarket €0.32 · €1.20 foil | rare | $0.69 | $2.07 | €0.32€1.20 foil |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Magus of the Mirror
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Card details
- First printed
- 2006
- Printings
- 2
- Mana value
- 6
- EDHREC rank
- #12,400 on EDHREC (Commander popularity)
- Artist
- Christopher Moeller
What the codes mean
The small print at the bottom of the Conspiracy card (#117).
117
- 117Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
Cards from 1998 to mid-2014 print the collector number over the set's card count (like 90/383) next to the copyright line. They have no rarity letter, set code or language code: the set symbol and its colour show the set and rarity.
How to read a Magic card: every part and code, on real cards.
Rulings (2)
September 25, 2006
When the life totals are exchanged, each player gains or loses the amount of life necessary to equal the other player’s previous life total. For example, if player A has 5 life and player B has 3 life before the exchange, player A will lose 2 life and player B will gain 2 life. Replacement effects may modify these gains and losses, and triggered abilities may trigger on them.
January 1, 2011
If an effect says that a player can’t lose life, that player can’t exchange life totals with a player who has a lower life total; in that case, the exchange won’t happen.
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