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Launch the Fleet

~$0.40 low · ~$2.57 high

White. Sorcery

one white mana

Launch the Fleet

Warhammer 40,000 Commander #188 · Illustrated by Games Workshop

What is Launch the Fleet worth?

Cheapest copy

~$0.40

Non-foil · Journey into Nyx #15

Buy on TCGplayer

Highest TCGplayer price

~$2.57

Surge Foil foil · Warhammer 40,000 Commander #188★

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4 prices from $0.40 to $2.57. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Strive — This spell costs one generic mana more to cast for each target beyond the first.

Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."

All 3 printings of Launch the Fleet

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Warhammer 40,000 Commander #188★
Warhammer 40,000 Commander
40k #188★· 2022Surge Foilrare
rareNo non-foil printing$2.57—
Journey into Nyx #15
Journey into Nyx
jou #15· 2014rare· Cardmarket €0.35 · €1.35 foil
rare$0.40$0.73€0.35€1.35 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Launch the Fleet

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Card details

First printed
2014
Printings
3
Mana value
1
EDHREC rank
#8,372 on EDHREC (Commander popularity)
Keywords
Strive
Artists
Games Workshop, Karl Kopinski

Rulings (7)

  1. 2014-04-26

    Although the tokens are attacking, they were never declared as attacking creatures (for purposes of abilities that trigger whenever a creature attacks, for example).

  2. 2014-04-26

    The mana cost and mana value of strive spells don't change no matter how many targets they have. Strive abilities affect only what you pay.

  3. 2014-04-26

    If a spell or ability allows you to cast a strive spell without paying its mana cost, you must pay the additional costs for any targets beyond the first.

  4. 2014-04-26

    If such a spell is copied, and the effect that copies the spell allows a player to choose new targets for the copy, the number of targets can't be changed. The player may change any number of the targets, including all of them or none of them. If, for one of the targets, the player can't choose a new legal target, then it remains unchanged (even if the current target is illegal).

  5. 2014-04-26

    You declare which player or planeswalker each token is attacking as you put it onto the battlefield. It doesn't have to be the same player or planeswalker the original creature is attacking.

  6. 2014-04-26

    You choose how many targets each spell with a strive ability has and what those targets are as you cast it. It's legal to cast such a spell with no targets, although this is rarely a good idea. You can't choose the same target more than once for a single strive spell.

  7. 2014-04-26

    If all of the spell's targets are illegal when the spell tries to resolve, it won't resolve and none of its effects will happen. If one or more of its targets are legal when it tries to resolve, the spell will resolve and affect only those legal targets. It will have no effect on any illegal targets.

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