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Krumar Initiate

~$0.15 low · ~$0.25 high

Black. Creature — Human Cleric

one generic manaone black mana

0084 · TDM · U · ENWhat the codes mean

Krumar Initiate

Tarkir: Dragonstorm #84 · Illustrated by Josu Solano

What is Krumar Initiate worth?

Cheapest copy

~$0.15

Non-foil · Tarkir: Dragonstorm #84

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Highest TCGplayer price

~$0.25

Foil · Tarkir: Dragonstorm #84

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2 prices from $0.15 to $0.25. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

X generic manaone black mana, tap this permanent, Pay X life: This creature endures X. Activate only as a sorcery. (Put X +1/+1 counters on it or create an X/X white Spirit creature token.)

2/2

"Welcome," the spirits of House Emesh whispered to Cemal. "Welcome, newest sprout of our Kin-Tree."

The only printing of Krumar Initiate

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2025
Printings
1
Mana value
2
EDHREC rank
#19,644 on EDHREC (Commander popularity)
Keywords
Endure
Artist
Josu Solano

What the codes mean

The small print at the bottom of the Tarkir: Dragonstorm card (#84).

0084 · TDM · U · EN

  • 0084Collector number: this card's place in the set list.
  • TDMSet code for Tarkir: Dragonstorm
  • UUncommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (3)

  1. 2025-04-04

    If a noncreature permanent is instructed to endure, the effect is the same. You can put +1/+1 counters on that permanent or create a Spirit token.

  2. 2025-04-04

    If you can’t put +1/+1 counters on the creature for any reason as an endure ability resolves (for example, if the creature is no longer on the battlefield), you’ll just create a Spirit token.

  3. 2025-04-04

    You choose whether to put +1/+1 counters on the creature or create a Spirit token as the ability that includes the endure instruction is resolving. No player may take actions between the time you choose and the time that counters are added or tokens are created.

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