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Kilo, Apogee Mind

~$0.63 low · ~$1.48 high

Multicolor. Legendary Artifact Creature — Robot Artificer

one blue manaone red manaone white mana

0003 · EOC · M · ENWhat the codes mean

Kilo, Apogee Mind

Edge of Eternities Commander #3 · Illustrated by Tuan Duong Chu

What is Kilo, Apogee Mind worth?

Cheapest copy

~$0.63

Borderless foil · Edge of Eternities Commander #3

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Highest TCGplayer price

~$1.48

Borderless non-foil · Edge of Eternities Commander #3

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2 prices from $0.63 to $1.48. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Haste

Whenever Kilo becomes tapped, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

3/3

Both sculptor and sculpted.

The only printing of Kilo, Apogee Mind

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2025
Printings
1
Mana value
3
EDHREC rank
#3,094 on EDHREC (Commander popularity)
Keywords
Haste, Proliferate
Artist
Tuan Duong Chu

What the codes mean

The small print at the bottom of the Edge of Eternities Commander card (#3).

0003 · EOC · M · EN

  • 0003Collector number: this card's place in the set list.
  • EOCSet code for Edge of Eternities Commander
  • MMythic rare
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (5)

  1. 2025-07-25

    If Kilo is tapped to station a permanent, its last ability will resolve before the station ability resolves.

  2. 2025-07-25

    When you proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can’t choose cards in any zone other than the battlefield, even if they have counters on them.

  3. 2025-07-25

    If a permanent or player has more than one kind of counter on them, and you choose for that permanent or player to get additional counters, that permanent or player must get one of each kind of counter they already have. You can’t have them get just one kind of counter they already have and not the others.

  4. 2025-07-25

    Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it’s too late for anyone to respond.

  5. 2025-07-25

    You don’t have to choose every permanent or player that has a counter—only the ones you want to add counters to. Since “any number” includes zero, you don’t have to choose any permanents at all, and you don’t have to choose any players at all.

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