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Kheru Lich Lord

~$0.14 low · ~$0.79 high

Multicolor. Creature — Zombie Wizard

three generic manaone black manaone green manaone blue mana

182 · KTK · R · ENWhat the codes mean

Kheru Lich Lord

Khans of Tarkir #182 · Illustrated by Karl Kopinski

What is Kheru Lich Lord worth?

Cheapest copy

~$0.14

Non-foil · Khans of Tarkir #182

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Highest TCGplayer price

~$0.79

Promo foil · Khans of Tarkir Promos #182s

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3 prices from $0.14 to $0.79. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

At the beginning of your upkeep, you may pay two generic manaone black mana. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else.

4/4

All 2 printings of Kheru Lich Lord

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Khans of Tarkir Promos #182s
Khans of Tarkir Promos
pktk #182s· 2014Promorare· Cardmarket €0.49 foil
rareNo non-foil printing$0.79€0.49 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2014
Printings
2
Mana value
6
EDHREC rank
#27,368 on EDHREC (Commander popularity)
Artist
Karl Kopinski

What the codes mean

The small print at the bottom of the Khans of Tarkir card (#182).

182 · KTK · R · EN

  • 182Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
  • KTKSet code for Khans of Tarkir
  • RRare
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (7)

  1. 2014-09-20

    Because the ability doesn’t target any creature card, any creature card (including Kheru Lich Lord itself) put into the graveyard in response to that ability may be returned to the battlefield.

  2. 2014-09-20

    The exiled creature is never put into the graveyard. Any abilities the creature has that trigger when it dies won’t trigger.

  3. 2014-09-20

    Kheru Lich Lord grants flying, trample, and haste to the creature that’s returned to the battlefield. However, neither of the “exile” abilities is granted to that creature. If that creature loses all its abilities, it will still be exiled at the beginning of your next end step, and if it would leave the battlefield, it is still exiled instead.

  4. 2014-09-20

    The ability that exiles the card at the beginning of your next end step is a delayed triggered ability. If the delayed triggered ability is countered, the creature will stay on the battlefield and the ability won’t trigger again. However, the replacement effect will still exile the creature when it eventually leaves the battlefield.

  5. 2014-09-20

    If a creature card returned to the battlefield with Kheru Lich Lord would leave the battlefield for any reason, it’s exiled instead. However, if that creature is already being exiled, then the replacement effect won’t apply. If the spell or ability that exiles it later returns it to the battlefield (as Suspension Field might, for example), the creature card will return to the battlefield as a new object with no relation to its previous existence. The effects from Kheru Lich Lord will no longer apply to it.

  6. 2014-09-20

    The creature card returned to the battlefield is chosen at random as the ability resolves. If any player responds to the ability, that player won’t yet know what card will be returned.

  7. 2014-09-20

    You decide whether to pay two generic manaone black mana as the ability resolves.

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