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Kefka, Dancing Mad

~$0.30 low · ~$7.56 high

Multicolor. Legendary Creature — Human Wizard

five generic manaone black manaone red mana

0084 · FIC · R · ENWhat the codes mean

Kefka, Dancing Mad

Final Fantasy Commander #84 · Illustrated by Anton Solovianchyk

What is Kefka, Dancing Mad worth?

Cheapest copy

~$0.30

Surge Foil non-foil · Final Fantasy Commander #84

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Highest TCGplayer price

~$7.56

Extended Art foil · Final Fantasy Commander #174

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3 prices from $0.30 to $7.56. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

During your turn, Kefka has indestructible.

At the beginning of your end step, exile a card at random from each opponent's graveyard. You may cast any number of spells from among cards exiled this way without paying their mana costs. Then each player who owns a spell you cast this way loses life equal to its mana value.

6/6

All 2 printings of Kefka, Dancing Mad

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Final Fantasy Commander #174
Final Fantasy Commander
fic #174· 2025Extended Artrare· Cardmarket €1.81 · €6.36 foil
rare$1.31$7.56€1.81€6.36 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2025
Printings
2
Mana value
7
EDHREC rank
#3,945 on EDHREC (Commander popularity)
Artist
Anton Solovianchyk

What the codes mean

The small print at the bottom of the Final Fantasy Commander card (#84).

0084 · FIC · R · EN

  • 0084Collector number: this card's place in the set list.
  • FICSet code for Final Fantasy Commander
  • RRare
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (5)

  1. 2025-06-06

    You choose which spells to cast (if any) as Kefka's last ability resolves. You can't wait to cast them later in the turn. Timing restrictions based on their types are ignored.

  2. 2025-06-06

    Cards you choose not to cast this way (or can't cast this way) remain in exile.

  3. 2025-06-06

    If a spell you cast has X generic mana in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

  4. 2025-06-06

    You cast the spells one at a time, choosing modes, targets, and so on. The last spell you cast will be the first one to resolve.

  5. 2025-06-06

    If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.

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