Skip to content

Kargan Dragonlord

~$0.46 low · ~$10.66 high

Red. Creature — Human Warrior

one red manaone red mana

Kargan Dragonlord

Rise of the Eldrazi #152 · Illustrated by Jason Chan

What is Kargan Dragonlord worth?

Cheapest copy

~$0.46

Non-foil · The List #ROE-152

Buy on TCGplayer

Highest TCGplayer price

~$10.66

Foil · Rise of the Eldrazi #152

See it on TCGplayer

TCGplayer, eBay and Amazon links are affiliate links. We may earn a commission if you buy.

3 prices from $0.46 to $10.66. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Level up one red mana (one red mana: Put a level counter on this. Level up only as a sorcery.)

LEVEL 4-7

4/4

Flying

LEVEL 8+

8/8

Flying, trample

one red mana: This creature gets +1/+0 until end of turn.

2/2

All 2 printings of Kargan Dragonlord

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
The List #ROE-152
The List
plst #ROE-152· 2019mythic· Cardmarket €0.35
mythic$0.46No foil printing€0.35

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Kargan Dragonlord

As an Amazon Associate we earn from qualifying purchases. We also take part in the TCGplayer (via Impact) and eBay Partner Network affiliate programs. Links to TCGplayer, eBay and Amazon are affiliate links: if you buy through them we may earn a commission at no extra cost to you. Cardmarket links are not affiliate links.

Card details

First printed
2010
Printings
2
Mana value
2
EDHREC rank
#20,192 on EDHREC (Commander popularity)
Keywords
Flying, Level Up, Trample
Artist
Jason Chan

Rulings (5)

  1. 2010-06-15

    Effects that modify a leveler's power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature's power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.

  2. 2010-06-15

    The abilities a leveler grants to itself don't overwrite any other abilities it may have. In particular, they don't overwrite the creature's level up ability; it always has that.

  3. 2010-06-15

    Effects that set a leveler's power or toughness to a specific value, including the effects from a level symbol's ability, apply in timestamp order. The timestamp of each level symbol's ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.

  4. 2010-06-15

    If another creature becomes a copy of a leveler, all of the leveler's printed abilities — including those represented by level symbols — are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.

  5. 2010-06-15

    A creature's level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.

Browse more: Rise of the Eldrazi · all sets · search cards