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Izzet Generatorium

~$0.19 low · ~$2.00 high

Multicolor. Artifact

one blue manaone red mana

0191 · MH3 · U · ENWhat the codes mean

Izzet Generatorium

Modern Horizons 3 #191 · Illustrated by Yeong-Hao Han

What is Izzet Generatorium worth?

Cheapest copy

~$0.19

Non-foil · Modern Horizons 3 #191

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Highest TCGplayer price

~$2.00

Ripple Foil foil · Modern Horizons 3 #515

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3 prices from $0.19 to $2.00. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

If you would get one or more an energy counter (energy counters), you get that many plus one an energy counter instead.

tap this permanent: Draw a card. Activate only if you've paid or lost four or more an energy counter this turn.

Hard hats are required. Shock-resistant coveralls aren't, but are highly recommended.

All 2 printings of Izzet Generatorium

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Modern Horizons 3 #515
Modern Horizons 3
mh3 #515· 2024Ripple Foiluncommon· Cardmarket €0.49 foil
uncommonNo non-foil printing$2.00€0.49 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2024
Printings
2
Mana value
2
EDHREC rank
#4,910 on EDHREC (Commander popularity)
Artist
Yeong-Hao Han

What the codes mean

The small print at the bottom of the Modern Horizons 3 card (#191).

0191 · MH3 · U · EN

  • 0191Collector number: this card's place in the set list.
  • MH3Set code for Modern Horizons 3
  • UUncommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Card breakdown

The parts of Izzet Generatorium, read from the Modern Horizons 3 printing. Tap a label to highlight its line. How to read any Magic card.

  • Top: name and cost
  • Art and type line
  • Text box
  • Bottom: stats and the info line
Izzet Generatorium from Modern Horizons 3, with each part labelled

The info line, magnified

Swipe to see the whole line.

Top: name and cost

Art and type line

Text box

Bottom: stats and the info line

Also on this card

Flavor text
Italic story text below the rules. It has no effect on the game, and it can differ between printings.

Rulings (10)

  1. 2024-06-07

    If an effect says you get one or more an energy counter, you get that many energy counters. To pay one or more an energy counter, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

  2. 2024-06-07

    Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)

  3. 2024-06-07

    Some triggered abilities state that you "may pay" a certain amount of an energy counter. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of an energy counter as the ability resolves.

  4. 2024-06-07

    If a spell or ability with one or more targets states that you "may pay" some amount of an energy counter, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any an energy counter even if you want to.

  5. 2024-06-07

    Some spells and abilities that give you an energy counter may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any an energy counter.

  6. 2024-06-07

    an energy counter is the energy symbol. It represents one energy counter.

  7. 2024-06-07

    If you control two Izzet Generatoriums (Generatoria?), the number of an energy counter you get is the original number plus two. Three Izzet Generatoriums adds three to the original number, and so on.

  8. 2024-06-07

    Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.

  9. 2024-06-07

    Some triggered abilities that state that you "may pay" a certain amount of an energy counter describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.

  10. 2024-06-07

    Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.

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