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Inscription of Insight

~$0.22 low · ~$0.68 high

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Blue. Sorcery

three generic manaone blue mana

061 · ZNR · R · ENWhat the codes mean

Inscription of Insight

Zendikar Rising #61 · Illustrated by Zoltan Boros

What is Inscription of Insight worth?

Cheapest copy

~$0.22

Extended Art non-foil · Zendikar Rising #329

Buy on TCGplayer

Highest TCGplayer price

~$0.68

Promo foil · Zendikar Rising Promos #61p

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7 prices from $0.22 to $0.68. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Kicker two generic manaone blue manaone blue mana

Choose one. If this spell was kicked, choose any number instead.

• Return up to two target creatures to their owners' hands.

• Scry 2, then draw two cards.

• Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.

All 4 printings of Inscription of Insight

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Zendikar Rising Promos #61p
Zendikar Rising Promos
pznr #61p· 2020Promorare· Cardmarket €0.27 · €0.22 foil
rare$0.37$0.68€0.27€0.22 foil
Zendikar Rising Promos #61s
Zendikar Rising Promos
pznr #61s· 2020Promorare· Cardmarket €0.36 foil
rareNo non-foil printing$0.29€0.36 foil
Zendikar Rising #329
Zendikar Rising
znr #329· 2020Extended Artrare· Cardmarket €0.18 · €0.41 foil
rare$0.22$0.28€0.18€0.41 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Inscription of Insight

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Card details

First printed
2020
Printings
4
Mana value
4
EDHREC rank
#14,814 on EDHREC (Commander popularity)
Keywords
Kicker, Scry
Artist
Zoltan Boros

What the codes mean

The small print at the bottom of the Zendikar Rising card (#61).

061 · ZNR · R · EN

  • 061Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
  • ZNRSet code for Zendikar Rising
  • RRare
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (10)

  1. September 25, 2020

    The value of X is determined only as you perform the third mode while Inscription of Insight is resolving. Once that happens, the value of X won't change even if the number of cards in the player's hand changes.

  2. September 25, 2020

    If any targets become illegal, the other targets will still be affected as appropriate. If any targets are chosen and every target becomes illegal, Inscription of Insight doesn't resolve. You won't scry 2 or draw two cards if the middle mode was chosen.

  3. September 25, 2020

    If you kick Inscription of Insight, you can't choose any one mode more than once.

  4. September 25, 2020

    If more than one mode is chosen, perform them in the order written. Nothing can happen in between, however, and no player may choose to take actions. Any abilities that trigger will be put onto the stack after the spell has finished resolving.

  5. November 8, 2024

    If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.

  6. November 8, 2024

    If a spell's kicker cost was paid, the spell is "kicked."

  7. November 8, 2024

    If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.

  8. November 8, 2024

    The kicker ability doesn't let you pay a kicker cost more than once.

  9. November 8, 2024

    If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.

  10. November 8, 2024

    To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.

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