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Impromptu Raid

~$0.38 low · ~$3.16 high

Multicolor. Enchantment

three generic manaone red or green mana

No. 209What the codes mean

Impromptu Raid

Shadowmoor #209 · Illustrated by Randy Gallegos

What is Impromptu Raid worth?

Cheapest copy

~$0.38

Non-foil · Shadowmoor #209

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Highest TCGplayer price

~$3.16

Foil · Shadowmoor #209

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2 prices from $0.38 to $3.16. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

two generic manaone red or green mana: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step.

For the Scuzzback gang, it's always "raid o'clock."

The only printing of Impromptu Raid

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2008
Printings
1
Mana value
4
EDHREC rank
#29,520 on EDHREC (Commander popularity)
Artist
Randy Gallegos

What the codes mean

The small print at the bottom of the Shadowmoor card (#209).

209

  • 209Collector number: this card's place in the set list. Main-set cards print it over the set's card count.

Cards from 1998 to mid-2014 print the collector number over the set's card count (like 90/383) next to the copyright line. They have no rarity letter, set code or language code: the set symbol and its colour show the set and rarity.

How to read a Magic card: every part and code, on real cards.

Card breakdown

The parts of Impromptu Raid, read from the Shadowmoor printing. How to read any Magic card.

Name
Impromptu Raid. Rules use the English name in every language.
Mana cost
three generic manaone red or green manaMana value 4: the total mana in the cost, colors ignored.
Type line
Enchantment is the card type.
Text box
What the card does.
Flavor text
Italic story text below the rules. It has no effect on the game, and it can differ between printings.
Illustration
By Randy Gallegos. The art has no effect on the game.
Set symbol
Shadowmoor. Gold means rare.
Collector number
209 = collector number: this card's place in the set list. Main-set cards print it over the set's card count.
Artist
Randy Gallegos, after the paintbrush.
Copyright
Wizards of the Coast's copyright notice, with the year.

Rulings (2)

  1. 2008-05-01

    If the ability is activated after the current turn’s End step has begun, the creature won’t be sacrificed until the next turn’s End step.

  2. 2008-05-01

    If you put a creature onto the battlefield and a different player takes control of it before the end of the turn, you can’t sacrifice it at end of turn. It will remain on the battlefield. It will have haste as long as it’s on the battlefield.

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