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Ikra Shidiqi, the Usurper

~$0.37 low · ~$4.24 high

Multicolor. Legendary Creature — Snake Wizard

three generic manaone black manaone green mana

0100 · TDC · M · ENWhat the codes mean

Ikra Shidiqi, the Usurper

Tarkir: Dragonstorm Commander #100 · Illustrated by Anastasia Ovchinnikova

What is Ikra Shidiqi, the Usurper worth?

Cheapest copy

~$0.37

Non-foil · The List #CM2-11

Buy on TCGplayer

Highest TCGplayer price

~$4.24

Etched foil · Commander Legends #519

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5 prices from $0.37 to $4.24. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Menace

Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness.

Partner (You can have two commanders if both have partner.)

3/7

"Now the scaled ones rule Tarkir."

All 5 printings of Ikra Shidiqi, the Usurper

PrintingRarityNon-foilFoilEtched foilCardmarket (EUR)My collection
The List #CM2-11
The List
plst #CM2-11· 2024mythic· Cardmarket €0.66
mythic$0.37No foil printingNo etched foil printing€0.66
Commander Legends #519
Commander Legends
cmr #519· 2020mythic
mythicNo non-foil printingNo foil printing$4.24—
Commander Anthology Volume II #11
Commander Anthology Volume II
cm2 #11· 2018mythic· Cardmarket €1.49 foil
mythicNo non-foil printing$1.84No etched foil printing€1.49 foil
Commander 2016 #32
Commander 2016
c16 #32· 2016mythic· Cardmarket €1.66 foil
mythicNo non-foil printing$1.22No etched foil printing€1.66 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Ikra Shidiqi, the Usurper

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Card details

First printed
2016
Printings
5
Mana value
5
EDHREC rank
#3,706 on EDHREC (Commander popularity)
Keywords
Partner, Menace
Artists
Anastasia Ovchinnikova, Josu Hernaiz

What the codes mean

The small print at the bottom of the Tarkir: Dragonstorm Commander card (#100).

0100 · TDC · M · EN

  • 0100Collector number: this card's place in the set list.
  • TDCSet code for Tarkir: Dragonstorm Commander
  • MMythic rare
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (8)

  1. 2020-11-10

    You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.

  2. 2020-11-10

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

  3. 2020-11-10

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  4. 2020-11-10

    If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.

  5. 2020-11-10

    The amount of life you gain is determined as Ikra Shidiqi's triggered ability resolves. If that creature is no longer on the battlefield, use its toughness as it last existed on the battlefield to determine how much life to gain.

  6. 2020-11-10

    To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.

  7. 2020-11-10

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  8. 2020-11-10

    Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional two generic mana the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

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