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Igneous Inspiration

~$0.08 low · ~$0.17 high

Red. Sorcery

two generic manaone red mana

107 · STX · U · ENWhat the codes mean

Igneous Inspiration

Strixhaven: School of Mages #107 · Illustrated by PINDURSKI

What is Igneous Inspiration worth?

Cheapest copy

~$0.08

Non-foil · Strixhaven: School of Mages #107

Buy on TCGplayer

Highest TCGplayer price

~$0.17

Foil · Strixhaven: School of Mages #107

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2 prices from $0.08 to $0.17. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Igneous Inspiration deals 3 damage to any target.

Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Prismari fosters a burning need to create.

The only printing of Igneous Inspiration

PrintingRarityNon-foilFoilCardmarket (EUR)My collection

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Igneous Inspiration

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Card details

First printed
2021
Printings
1
Mana value
3
EDHREC rank
#25,774 on EDHREC (Commander popularity)
Keywords
Learn
Artist
PINDURSKI

What the codes mean

The small print at the bottom of the Strixhaven: School of Mages card (#107).

107 · STX · U · EN

  • 107Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
  • STXSet code for Strixhaven: School of Mages
  • UUncommon
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Card breakdown

The parts of Igneous Inspiration, read from the Strixhaven: School of Mages printing. Tap a label to highlight its line. How to read any Magic card.

  • Top: name and cost
  • Art and type line
  • Text box
  • Bottom: stats and the info line
Igneous Inspiration from Strixhaven: School of Mages, with each part labelled

The info line, magnified

Swipe to see the whole line.

Top: name and cost

Art and type line

Text box

Bottom: stats and the info line

Also on this card

Flavor text
Italic story text below the rules. It has no effect on the game, and it can differ between printings.

Keywords

LearnCR 701.48
Defined in the Comprehensive Rules at the rule above.

Rule numbers from the Magic Comprehensive Rules, version of September 25, 2026.

Rulings (4)

  1. 2021-04-16

    If you bring a card into the game from outside the game in a Sealed Deck or Booster Draft event, you may select only a card that is in the card pool that you built your deck from.

  2. 2021-04-16

    If you bring a card into the game from outside the game in a Constructed tournament (or a Constructed game played under tournament conditions), you may select only a card from your sideboard. In casual Constructed games, the card comes from your collection.

  3. 2021-04-16

    If a card is brought into the game from outside the game, it will stay in the game until it ends or until its owner leaves the game, whichever comes first.

  4. 2021-04-16

    If instructed to learn, you may do nothing. Discarding a card and putting a Lesson card into your hand are both optional.

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