Icing Manipulator
~$0.14 low · ~$1.11 high
Green. Creature — Human Employee

Unfinity #142 · Illustrated by Raluca Marinescu
What is Icing Manipulator worth?
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
Each +1/+1 counter on a creature you control is also a Food token. (It's an artifact with ",
, Sacrifice this token: You gain 3 life.")
,
: Roll two six-sided dice. For each odd result, put a +1/+1 counter on a creature of your choice. Activate only as a sorcery.
1/3
Her most popular flavors are vanilla, maple pecan crunch, and Glurgian galactopod.
Format legality
All 2 printings of Icing Manipulator
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
Unfinity unf #142· 2022uncommon· Cardmarket €0.13 · €0.19 foil | uncommon | $0.14 | $0.27 | €0.13€0.19 foil | |
Unfinity unf #428· 2022Galaxy Foiluncommon· Cardmarket €0.69 foil | uncommon | No non-foil printing | $1.11 | €0.69 foil |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Icing Manipulator
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Card details
- First printed
- 2022
- Printings
- 2
- Mana value
- 2
- EDHREC rank
- #30,925 on EDHREC (Commander popularity)
- Artist
- Raluca Marinescu
What the codes mean
The small print at the bottom of the Unfinity card (#142).
142 · U · EN
- 142Collector number, as Scryfall lists it. The printed form can differ on promos and special products.
- UUncommon
- ENPrinted in English
How to read a Magic card: every part and code, on real cards.
Rulings (10)
2022-10-07
Something in the game must tell you to roll a die. If you roll a die for any other reason (to simulate a coin flip, to choose pizza toppings, to create alternate timelines), that roll doesn't count.
2022-10-07
Some effects may modify the result of a die roll. This may be part of the instruction to roll a die, or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications.
2022-10-07
If a die is rerolled, the original roll essentially never happened: it doesn't cause any abilities to trigger, and no effect that cares about die rolls will consider it.
2022-10-07
Results can be numbers not ordinarily possible on a six-sided die. Spells like Scooch can change the result to 0 or 7, for example.
2022-10-07
The +1/+1 counters that are also Food tokens are still +1/+1 counters. They should stay on whatever permanent they were on, even though they become permanents themselves. That acorn symbol at the bottom of the card isn't messing around here.
2022-10-07
Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect.
2022-10-07
The activated ability doesn't target any creature. You choose which creatures get counters after you roll the dice. If you roll two odd numbers, you may put both +1/+1 counters on the same creature.
2022-10-07
The +1/+1 counters/Food tokens are artifacts, so anything that counts artifacts will count them. They can be tapped, untapped, sacrificed, and so on. They can even attack and block if you find a way to make them creatures.
2022-10-07
If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything.
2022-10-07
+1/+1 counters aren't "attached" to the creatures they're on like an Aura or Equipment is, so a +1/+1 counter/Food token that becomes a creature stays on the creature its on. It still gives that creature a +1/+1 bonus. It doesn't give itself a +1/+1 bonus. Note that +1/+1 counters/Food tokens don't have a mana cost, so their mana value is 0. Many ways of turning them into creatures will turn them into 0/0 creatures, so unless something else is raising their toughness, they'll immediately spoil . . . er, die.
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