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Herald of Anguish

~$0.39 low · ~$7.57 high

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Black. Creature — Demon

five generic manaone black manaone black mana

064 · AER · M · ENWhat the codes mean

Herald of Anguish

Aether Revolt #64 · Illustrated by Vincent Proce

What is Herald of Anguish worth?

Cheapest copy

~$0.39

Retro Frame non-foil · The Brothers' War Commander #108

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Highest TCGplayer price

~$7.57

Promo foil · Aether Revolt Promos #64s

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4 prices from $0.39 to $7.57. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for one generic mana.)

Flying

At the beginning of your end step, each opponent discards a card.

one generic manaone black mana, Sacrifice an artifact: Target creature gets -2/-2 until end of turn.

5/5

All 3 printings of Herald of Anguish

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
The Brothers' War Commander #108
The Brothers' War Commander
brc #108· 2022Retro Framemythic· Cardmarket €0.36
mythic$0.39No foil printing€0.36
Aether Revolt Promos #64s
Aether Revolt Promos
paer #64s· 2017Promomythic· Cardmarket €2.57 foil
mythicNo non-foil printing$7.57€2.57 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Herald of Anguish

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Card details

First printed
2017
Printings
3
Mana value
7
EDHREC rank
#11,533 on EDHREC (Commander popularity)
Keywords
Flying, Improvise
Artists
David Astruga, Vincent Proce

What the codes mean

The small print at the bottom of the Aether Revolt card (#64).

064 · AER · M · EN

  • 064Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
  • AERSet code for Aether Revolt
  • MMythic rare
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (8)

  1. February 9, 2017

    Equipment attached to a creature doesn't become tapped when that creature becomes tapped, and tapping that Equipment doesn't cause the creature to become tapped.

  2. February 9, 2017

    Tapping an artifact won't cause its abilities to stop applying unless those abilities say so.

  3. February 9, 2017

    If an artifact you control has a mana ability with tap this permanent in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped when you pay the spell's costs. You won't be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for improvise.

  4. February 9, 2017

    When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated.

  5. February 9, 2017

    Improvise can't pay for one white mana, one blue mana, one black mana, one red mana, one green mana, or one colorless mana mana symbols in a spell's total cost.

  6. February 9, 2017

    Improvise can't be used to pay for anything other than the cost of casting the spell. For example, it can't be used during the resolution of an ability that says “Counter target spell unless its controller pays three generic mana.”

  7. February 9, 2017

    Improvise doesn't change a spell's mana cost or mana value.

  8. February 9, 2017

    Because improvise isn't an alternative cost, it can be used in conjunction with alternative costs.

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