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HELIOS One

~$0.32 low · ~$4.98 high

Colorless. Land

HELIOS One

Fallout #149 · Illustrated by Brian Valeza

What is HELIOS One worth?

Cheapest copy

~$0.32

Non-foil · Fallout #149

Buy on TCGplayer

Highest TCGplayer price

~$4.98

Extended Art foil · Fallout #969

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6 prices from $0.32 to $4.98. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

tap this permanent: Add one colorless mana.

one generic mana, tap this permanent: You get an energy counter (an energy counter).

three generic mana, tap this permanent, Pay X an energy counter, Sacrifice this land: Destroy target nonland permanent with mana value X. Activate only as a sorcery.

The plant is still capable of activating the devastating ARCHIMEDES satellite weapon.

All 4 printings of HELIOS One

PrintingRarityNon-foilFoilCardmarket (EUR)
Fallout #441
Fallout
pip #441· 2024Extended Artrare· Cardmarket €1.34 · €1.23 foil
rare$1.50$2.20€1.34€1.23 foil
Fallout #677
Fallout
pip #677· 2024Surge Foilrare· Cardmarket €4.20 foil
rareNo non-foil printing$3.67€4.20 foil
Fallout #969
Fallout
pip #969· 2024Extended ArtSurge Foilrare· Cardmarket €2.84 foil
rareNo non-foil printing$4.98€2.84 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy HELIOS One

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Card details

First printed
2024
Printings
4
Mana value
0
EDHREC rank
#5,315 on EDHREC (Commander popularity)
Artist
Brian Valeza

Rulings (11)

  1. 2024-03-08

    Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)

  2. 2024-03-08

    If a spell or ability with one or more targets states that you “may pay” some amount of an energy counter, and each permanent that it targets has become an illegal target, the spell or ability won’t resolve. You can’t pay any an energy counter even if you want to.

  3. 2024-03-08

    A token that’s not a copy of something else normally won’t have a mana cost. Anything without a mana cost normally has a mana value of 0.

  4. 2024-03-08

    Some spells and abilities that give you an energy counter may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t get any an energy counter.

  5. 2024-03-08

    If an effect says you get one or more an energy counter, you get that many energy counters. To pay one or more an energy counter, you lose that many energy counters. You can’t pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

  6. 2024-03-08

    Some triggered abilities state that you “may pay” a certain amount of an energy counter. You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of an energy counter as the ability resolves.

  7. 2024-03-08

    Some triggered abilities that state that you “may pay” a certain amount of an energy counter describe an effect that happens “If you do.” In that case, no player may take actions to try to stop the ability’s effect after you make your choice. If the payment is followed by the phrase “When you do,” then you’ll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.

  8. 2024-03-08

    an energy counter is the energy symbol. It represents one energy counter.

  9. 2024-03-08

    Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters.

  10. 2024-03-08

    Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents.

  11. 2024-03-08

    If a permanent has X generic mana in its mana cost, X is 0 when determining its mana value.

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