Heir of the Wilds
~$0.15 low · ~$0.28 high
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Green. Creature — Human Warrior

Khans of Tarkir #134 · Illustrated by Winona Nelson
What is Heir of the Wilds worth?
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TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.
Oracle text
Deathtouch
Ferocious — Whenever this creature attacks, if you control a creature with power 4 or greater, this creature gets +1/+1 until end of turn.
2/2
In the high caves of the Qal Sisma mountains, young hunters quest to hear the echoes of their fierce ancestors.
Format legality
All 2 printings of Heir of the Wilds
| Printing | Rarity | Non-foil | Foil | Cardmarket (EUR) | My collection |
|---|---|---|---|---|---|
Khans of Tarkir ktk #134· 2014uncommon· Cardmarket €0.10 · €0.19 foil | uncommon | $0.15 | $0.28 | €0.10€0.19 foil | |
Khans of Tarkir Promos pktk #134· 2014Promouncommon· Cardmarket €0.19 | uncommon | $0.28 | No foil printing | €0.19 |
Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.
Where to buy Heir of the Wilds
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Card details
- First printed
- 2014
- Printings
- 2
- Mana value
- 2
- EDHREC rank
- #16,799 on EDHREC (Commander popularity)
- Keywords
- Ferocious, Deathtouch
- Artists
- Winona Nelson, David Palumbo
What the codes mean
The small print at the bottom of the Khans of Tarkir card (#134).
134 · KTK · U · EN
- 134Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
- KTKSet code for Khans of Tarkir
- UUncommon
- ENPrinted in English
How to read a Magic card: every part and code, on real cards.
Rulings (1)
September 20, 2014
Heir of the Wilds has a triggered ferocious ability with an intervening “if” clause. That ability will check if you control a creature with power 4 or greater whenever Heir of the Wilds attacks. If you don’t at that time, the ability won’t trigger at all. If it triggers, the ability will also check if you control a creature with power 4 or greater as it resolves. If you don’t at that time, the ability won’t do anything. Note that the creature with power 4 or greater you control as the ability triggers doesn’t necessarily have to be the same one you control as the ability resolves.
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