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Heart of Kiran

~$0.42 low · ~$2.97 high

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Colorless. Legendary Artifact — Vehicle

two generic mana

153 · AER · M · ENWhat the codes mean

Heart of Kiran

Aether Revolt #153 · Illustrated by Jaime Jones

What is Heart of Kiran worth?

Cheapest copy

~$0.42

Non-foil · Aether Revolt #153

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Highest TCGplayer price

~$2.97

Promo foil · Aether Revolt Promos #153s

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3 prices from $0.42 to $2.97. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Flying, vigilance

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

You may remove a loyalty counter from a planeswalker you control rather than pay Heart of Kiran's crew cost.

4/4

All 2 printings of Heart of Kiran

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Aether Revolt Promos #153s
Aether Revolt Promos
paer #153s· 2017Promomythic· Cardmarket €2.69 foil
mythicNo non-foil printing$2.97€2.69 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Heart of Kiran

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Card details

First printed
2017
Printings
2
Mana value
2
EDHREC rank
#14,664 on EDHREC (Commander popularity)
Keywords
Flying, Vigilance, Crew
Artist
Jaime Jones

What the codes mean

The small print at the bottom of the Aether Revolt card (#153).

153 · AER · M · EN

  • 153Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
  • AERSet code for Aether Revolt
  • MMythic rare
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Rulings (13)

  1. February 9, 2017

    Paying Heart of Kiran’s alternative crew cost isn’t a loyalty ability. It can be done even if you’ve already activated a loyalty ability of the planeswalker this turn, and it can be done any time you could activate Heart of Kiran’s crew ability.

  2. September 29, 2017

    Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.

  3. September 29, 2017

    Each Vehicle is printed with a power and toughness, but it’s not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.

  4. September 29, 2017

    Vehicle is an artifact type, not a creature type. A Vehicle that’s crewed won’t normally have any creature type.

  5. September 29, 2017

    Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can’t attack unless you’ve controlled it continuously since your turn began, it can block if it’s untapped, it can be tapped to pay a Vehicle’s crew cost, and so on.

  6. September 29, 2017

    If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle’s printed power and toughness.

  7. September 29, 2017

    You may tap more creatures than necessary to activate a crew ability.

  8. September 29, 2017

    You may activate a crew ability of a Vehicle even if it’s already an artifact creature. Doing so has no effect on the Vehicle. It doesn’t change its power and toughness.

  9. September 29, 2017

    For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.

  10. September 29, 2017

    When a Vehicle becomes a creature, that doesn’t count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won’t trigger.

  11. September 29, 2017

    If a permanent becomes a copy of a Vehicle, the copy won’t be a creature, even if the Vehicle it’s copying has become an artifact creature.

  12. September 29, 2017

    Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can’t try to stop the ability by changing a creature’s power or by removing or tapping a creature.

  13. September 29, 2017

    Creatures that crew a Vehicle aren’t attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don’t affect the creatures that crewed it.

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