Skip to content

Havi, the All-Father

~$0.34 low · ~$0.89 high

Multicolor. Legendary Creature — God Warrior

three generic manaone red manaone green manaone white mana

Havi, the All-Father

Assassin's Creed #56 · Illustrated by Daniel Correia

What is Havi, the All-Father worth?

Cheapest copy

~$0.34

Foil · Assassin's Creed #56

Buy on TCGplayer

Highest TCGplayer price

~$0.89

Borderless foil · Assassin's Creed #146

See it on TCGplayer

TCGplayer, eBay and Amazon links are affiliate links. We may earn a commission if you buy.

5 prices from $0.34 to $0.89. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Havi has indestructible as long as there are four or more historic cards in your graveyard. (Artifacts, legendaries, and Sagas are historic.)

Sage Project — Whenever Havi or another legendary creature you control dies, return target legendary creature card with lesser mana value from your graveyard to the battlefield tapped.

6/6

All 3 printings of Havi, the All-Father

PrintingRarityNon-foilFoilEtched foilCardmarket (EUR)My collection
Assassin's Creed #146
Assassin's Creed
acr #146· 2024BorderlessShowcaserare· Cardmarket €0.79 · €3.16 foil
rare$0.72$0.89No etched foil printing€0.79€3.16 foil
Assassin's Creed #237
Assassin's Creed
acr #237· 2024rare
rareNo non-foil printingNo foil printing$0.73—

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Havi, the All-Father

As an Amazon Associate we earn from qualifying purchases. We also take part in the TCGplayer (via Impact) and eBay Partner Network affiliate programs. Links to TCGplayer, eBay and Amazon are affiliate links: if you buy through them we may earn a commission at no extra cost to you. Cardmarket links are not affiliate links.

Card details

First printed
2024
Printings
3
Mana value
6
EDHREC rank
#8,196 on EDHREC (Commander popularity)
Keywords
Sage Project
Artists
Daniel Correia, John Stanko

Rulings (9)

  1. 2024-07-05

    Use the mana value of the legendary creature that died as it last existed on the battlefield to determine what may be targeted with Havi's last ability.

  2. 2024-07-05

    A card, spell, or permanent is historic if it has the legendary supertype, the artifact card type, or the Saga subtype. Having two of those qualities doesn't make an object more historic than another or provide an additional bonus—an object either is historic or it isn't.

  3. 2024-07-05

    If a permanent or a card in a graveyard has X generic mana in its mana cost, X is 0 for the purpose of determining its mana value.

  4. 2024-07-05

    Lands are never cast, so abilities that trigger "whenever you cast a historic spell" won't trigger if you play a legendary land. They also won't trigger if a card on the battlefield transforms into a card with the legendary supertype, the artifact card type, or the Saga subtype.

  5. 2024-07-05

    If Havi and another legendary creature you control die at the same time, Havi's last ability will trigger for each of them.

  6. 2024-07-05

    In the rare case where a legendary creature becomes a copy of another legendary creature with greater mana value (for example, if Sakashima the Impostor is a copy of a legendary creature with mana value 5 or greater), then when that creature dies, if it's still a legendary creature card in your graveyard, Havi's last ability will be able to target it.

  7. 2024-07-05

    Some abilities trigger "whenever you cast a historic spell." Such an ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.

  8. 2024-07-05

    An ability that triggers "whenever you cast a historic spell" doesn't trigger if a historic card is put onto the battlefield without being cast.

  9. 2024-07-05

    Damage dealt to creatures remains on those creatures until the cleanup step or until an effect removes that damage. If Havi loses indestructible (probably because one or more historic cards in your graveyard left your graveyard) after having been dealt lethal damage earlier in the turn, it will die.

Browse more: Assassin's Creed · all sets · search cards