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Harvesttide Infiltrator // Harvesttide Assailant

~$0.09 low · ~$0.45 high

Red. Creature — Human Werewolf // Creature — Werewolf

two generic manaone red mana

Harvesttide Infiltrator // Harvesttide Assailant

Innistrad: Double Feature #143 · Illustrated by Mathias Kollros

What is Harvesttide Infiltrator // Harvesttide Assailant worth?

Cheapest copy

~$0.09

Showcase non-foil · Innistrad: Midnight Hunt #293

Buy on TCGplayer

Highest TCGplayer price

~$0.45

Foil · Innistrad: Double Feature #143

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6 prices from $0.09 to $0.45. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Harvesttide Infiltrator

two generic manaone red mana

Creature — Human Werewolf

Trample

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

3/2

Harvesttide Assailant

Creature — Werewolf

Trample

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

4/4

All 3 printings of Harvesttide Infiltrator // Harvesttide Assailant

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Innistrad: Midnight Hunt #143
Innistrad: Midnight Hunt
mid #143· 2021common· Cardmarket €0.08 · €0.04 foil
common$0.11$0.28€0.08€0.04 foil
Innistrad: Midnight Hunt #293
Innistrad: Midnight Hunt
mid #293· 2021Showcasecommon· Cardmarket €0.05 · €0.19 foil
common$0.09$0.25€0.05€0.19 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

Where to buy Harvesttide Infiltrator // Harvesttide Assailant

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Card details

First printed
2021
Printings
3
Mana value
3
EDHREC rank
#19,019 on EDHREC (Commander popularity)
Keywords
Transform, Daybound, Trample, Nightbound
Artists
Mathias Kollros, Sami Makkonen

Rulings (9)

  1. 2021-09-24

    Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.

  2. 2021-09-24

    Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.

  3. 2021-09-24

    If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

  4. 2021-09-24

    If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.

  5. 2021-09-24

    If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.

  6. 2021-09-24

    Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

  7. 2021-09-24

    If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.

  8. 2021-09-24

    If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.

  9. 2021-09-24

    Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.

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