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Guul Draz Overseer

~$0.24 low · ~$0.81 high

Black. Creature — Vampire

four generic manaone black manaone black mana

112 · BFZ · R · ENWhat the codes mean

Guul Draz Overseer

Battle for Zendikar #112 · Illustrated by Karl Kopinski

What is Guul Draz Overseer worth?

Cheapest copy

~$0.24

Non-foil · Battle for Zendikar #112

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Highest TCGplayer price

~$0.81

Promo foil · Battle for Zendikar Promos #112s

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3 prices from $0.24 to $0.81. Every price is in the printings table below.

TCGplayer market prices in USD, updated October 14, 2026. Each price is for one printing and one finish.

Oracle text

Flying

Landfall — Whenever a land you control enters, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

3/4

All 2 printings of Guul Draz Overseer

PrintingRarityNon-foilFoilCardmarket (EUR)My collection
Battle for Zendikar Promos #112s
Battle for Zendikar Promos
pbfz #112s· 2015Promorare· Cardmarket €0.61 foil
rareNo non-foil printing$0.81€0.61 foil

Prices are TCGplayer market prices in USD for each printing and finish, via Scryfall. They are a guide, not an appraisal.

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Card details

First printed
2015
Printings
2
Mana value
6
EDHREC rank
#20,361 on EDHREC (Commander popularity)
Keywords
Landfall, Flying
Artist
Karl Kopinski

What the codes mean

The small print at the bottom of the Battle for Zendikar card (#112).

112 · BFZ · R · EN

  • 112Collector number: this card's place in the set list. Main-set cards print it over the set's card count.
  • BFZSet code for Battle for Zendikar
  • RRare
  • ENPrinted in English

How to read a Magic card: every part and code, on real cards.

Card breakdown

The parts of Guul Draz Overseer, read from the Battle for Zendikar printing. Tap a label to highlight its line. How to read any Magic card.

Guul Draz Overseer from Battle for Zendikar, with each part labelled

The info line, magnified

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Keywords

FlyingCR 702.9
It can be blocked only by creatures with flying or reach.

Rule numbers from the Magic Comprehensive Rules, version of September 25, 2026.

Rulings (3)

  1. 2024-11-08

    Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

  2. 2024-11-08

    A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

  3. 2024-11-08

    A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

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